Search results

  1. blixel

    Update TransX development

    Careful. We don't want to turn TransX into a "monkey-push-button, Monkey-go-to-mars end-game" In all seriousness though, I second the notion. I believe it's more realistic to program in what you want to do, and then have the computer carry out the instruction exactly on time.
  2. blixel

    Update TransX development

    Do this: Open the scenario. Press FWD on the right side to take TransX to Stage 2. Press VW on the left side twice to View: Target. Click ++ to turn on Auto-Center. --EDIT-- Here's a video to show what I'm seeing.
  3. blixel

    Update TransX development

    Sounds good, but I downloaded your latest dll and tested it using the scenario I posted in my previous comment. The Auto-Center seems to be disabled or something because when I turn it on, the ship doesn't orient at all any more. Perhaps it has something to do with this new fix?:
  4. blixel

    Update TransX development

    Great addition Enjo. I requested this feature about 2 years ago, but the response I got was not very good. (Someone told me I was trying to turn TransX into a "monkey-push-button, Monkey-go-to-mars end-game") I'm glad someone else realized the benefit of having the X stay automatically centered...
  5. blixel

    Update TransX development

    Feature request: This idea comes from a feature found in IMFD. When you are waiting for launch, you want to take off from your launch site when you can have a 90 degree heading. IMFD actually tells you how many seconds you are from having a 90 degree heading. This is useful for timing your...
  6. blixel

    Bug BaseSyncMFD bug

    I hate this bug too. However, only the name is lost. When you select the base, note the Latitude and Longitude. When BaseSync resets to Target: Surface, the Latitude and Longitude remain the same, so you're still actually targeting the correct position on the surface body.
  7. blixel

    General Question YouTube Videos info

    Having big boobs helps too.
  8. blixel

    General Question YouTube Videos info

    I have a lot of videos on YT about Orbiter. I've been making them for about 3 years now. I do have monetization enabled and I've never given it a moment's thought until I saw this thread. I can tell you from my own experience that there's little to no money to be made from making Orbiter videos...
  9. blixel

    Update TransX development

    I would look at it this way. You have: - The version that comes packaged with Orbiter 2010. (Which is broken, so no one should use it.) - The tried and true graphics fix / enter button version. (Continue using this version if you like I suppose.) - The 2013.11.28 version that dgatsoulis put on...
  10. blixel

    Useful on-the-fly equations for Orbiter

    I started making a "how to calculate stuff" document, purely for my own sake, but you might find it interesting/informative. https://docs.google.com/document/d/1A3oKluj0-Sc93zYaUqdslh4C5tqBXeVARBWb1odzeuQ/edit Also, this link dgatsoulis showed me a year or so ago is really useful...
  11. blixel

    Update TransX development

    In my original version of that scenario, I was arriving back at Earth red hot in a barely survivable situation. So in the version of the scenario that I posted here, I was going for the lowest Pe Velocity at Earth that I could get. I also wanted a really close pass to Venus, purely for...
  12. blixel

    Update TransX development

    If I understand your post, you're looking for sling examples so you can test the auto-min function? Here's a Mars -> Venus -> Earth sling I set up a little over a year ago. I believe the current solution is a good one, so you can try to set up a duplicate plan with auto-min and see if you can...
  13. blixel

    New Release D3D9Client Development

    Ah... so that's where the flickering is coming from. I've noticed it for months but didn't realize it was a problem in R12. I reverted back to R11c and the flickering is gone. (Why does it say Lights=0 in the bottom left though? And how do I turn that off?) Is R13 on the way to resolve the...
  14. blixel

    OHM Gate V1.1

    This add-on is from 2003.
  15. blixel

    News R.I.P. Paul Walker ('Fast And The Furious' Actor Dies In Car Crash)

    I don't get into celebrity news much, but I was a fan. http://www.huffingtonpost.com/2013/11/30/paul-walker-dead_n_4366214.html
  16. blixel

    Programming Question Calculate TLE to Orbiter Elements

    Check the description for links.
  17. blixel

    Problem TransX Ejection Manoeuvre Errors

    When taking off and getting into orbit, it's ideal to launch when you can fly as close to a 90 degree heading as possible. I brought up Orbiter and looked at the MJD you provided. At that particular time, you would have had to launch with a heading of either 173 degrees (almost straight south)...
  18. blixel

    Problem TransX Ejection Manoeuvre Errors

    I'm using a custom version of TransX that dgatsoulis made. It adds the Rough adjustment (which is MORE than Course - very useful when you need to adjust the MJD forward by months/years), and it adds the Micro adjustment (which is LESS than Hyper - which is useful for fine tuning all maneuvers.)...
  19. blixel

    Problem TransX Ejection Manoeuvre Errors

    Perhaps a video reply will be easiest:
  20. blixel

    Problem TransX Ejection Manoeuvre Errors

    What I'm seeing in the 3 screenshots you provided is that you are inputting the velocity incorrectly. In Stage 1:1, View: Escape Plan, you take the total Delta V and input that as your prograde. That's it. What you're doing is you're going into Stage 2 and trying to copy each velocity element...
Back
Top