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  1. blixel

    Project Orb::Connect Web Edition

    Awesome. I just downloaded this and tested it by connecting my Android tablet to the Orb connect server. It works! And it's so cool! I love the idea of being able to control the vessel by pressing the associated button on the tablet instead of using keyboard commands.
  2. blixel

    Update TransX development

    I'm running these tests on my 2nd computer. The computer was formatted just a couple of weeks ago, so it has a brand new installation of Win 7 Home Premium x64 installed on it. All tests are with Orbiter 2010 P1, OrbiterSound 4.0, D3D9Client R12a Experimental Build [January 15 2014] I can't...
  3. blixel

    Update TransX development

    I tried loading several different scenarios that were known to be problematic before. I tried loading them multiple times. With these dll's, Orbiter is not hanging. I'm a bit hesitant to say that it's fixed though since the problem tended to be intermittent. (And since it didn't effect...
  4. blixel

    OHM HoverMFD 1.1.1 for Orbiter 2010

    Looks good on my system. Thanks for the quick fix. Now I just have to learn how to use it. :)
  5. blixel

    OHM BurnTimeCalcMFD (BTC) 3.1 for Orbiter 2016

    Regarding the new RCS engine types - awesome. We have forward and backward translation, so is there a special reason to have up but not down? (I realize you can roll the vessel over. But the same could be said for forward/aft - you could just yaw the vessel around. Just curious.) Anyway...
  6. blixel

    Oculus Rift

    From the article: "Previous versions of the Rift induced excitement because of the newness of the experience—but that experience was still imperfect. Early Rift prototypes suffered from poor screen resolution (your eyes are inches from the display) and motion blur. Further, whenever the user...
  7. blixel

    OHM HoverMFD 1.1.1 for Orbiter 2010

    I watched a couple of your videos and thought I'd check out this MFD. However, on my system, the MFD text is not properly aligned when using the D3D9 graphics client. If I load the inline client, the text is properly aligned. But this is what it looks like on my system with Orbiter 2010 P1...
  8. blixel

    New Release D3D9Client Development

    Looks good. I'm not sure what all the changes are, but I like that you got rid of that semi-transparent green color that was covering the forward view of the virtual cockpit. I never liked that. It's good to see development is continuing on this graphics client.
  9. blixel

    Update TransX development

    I agree. The behavior is quite strange. I can say this though. I sent the scenario to dgatsoulis and he said it hung on his system also. I think he's too busy with work at the moment to keep up with this thread, but I'm sure he'll share his findings when he gets a chance. Hopefully between the...
  10. blixel

    Update TransX development

    I'm having a hard time getting back to the point where it hangs in a repeatable way. This morning, I loaded the scenario 11 times in a row. The first 10 times it loaded without hanging, the 11th time it hung. After Orbiter shutdown and restarted, the scenario loaded again even without removing...
  11. blixel

    Update TransX development

    Thanks for testing it on your end. I also tested it with the DX7 inline client and got the same result as you. That is, the scenario loaded and did not hang Orbiter. I also found that if I disable BTC, the scenario will load in DX9. But it may just be the case that it loads once or twice, and...
  12. blixel

    Update TransX development

    Enjo, can you load this scenario with the newer versions of TransX? On my system, all versions of TransX after, and including, 2014.01.07-auto-center causes Orbiter to stop responding as soon as I load this scenario. The sim time is 0s and never counts up. After a few moments, Windows reports...
  13. blixel

    Flight Question Knowing when to launch from Earth for Earth-Moon or Earth-Mars travel

    With regards to the moon, see if this video helps your understanding of when to launch:
  14. blixel

    Update TransX development

    Great update Enjo. Something I have always noticed about BTC is that if you input the time that you get from TransX (Begin Burn), BTC will always start the burn late. I don't know why. If you look at this screenshot, you'll note that BTC is wanting to start the burn about 1.86 seconds after the...
  15. blixel

    Question Cost of Propellent for real?

    Exactly. I realized the figure was fairly meaningless, but I have no idea how much the total mission cost breaks down as far as payroll, facility cost, and so on.
  16. blixel

    Question Cost of Propellent for real?

    Here's one way you could make up some numbers to go on. According to NASA's website, "The average cost to launch a Space Shuttle is about $450 million per mission." "At liftoff, an orbiter and External Tank carry 835,958 gallons of the principle liquid propellants: hydrogen, oxygen, hydrazine...
  17. blixel

    Update TransX development

    I'm wondering the same thing. And is it really better to have an invisible key press (SHIFT+G) vs. just having another button on Page 2 that imports the data?
  18. blixel

    Update TransX development

    Can you leave the EXT button on the main page please? I use it all the time. I never use UNT (which just switches units to feet/pounds), and I never use OS or ST. Perhaps take an impromptu poll to see which BTC buttons most Orbinauts use least frequently. http://strawpoll.me/990809
  19. blixel

    OHM TransX 2018.05.06 MMExt2 for Orbiter 2016

    New Auto-Center feature works great! I like that you changed the Auto-Center ship orientation to the traditional prograde position.
  20. blixel

    OHM XR APU Alternative Sound

    I always thought the sound of the APU was a bit overwhelming as well. I remember editing the various APU sounds a year or two ago just to decrease their volume a bit. It seems to me I ended up cutting the volume by 80% or more. Anyway, I just installed these new APU sounds you made and I think...
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