Search results

  1. Krishnan

    Orbiter demotivators

    One day, UMMU people can walk. And dance
  2. Krishnan

    Mysterious lights spotted in the night sky of India

    Rip, I live in tamil nadu. Too bad nothing passes that low.
  3. Krishnan

    Hardware Building a simple simpit

    Hello Everyone. I have decided to build a small simpit. I have a Logitech Extreme 3D Pro Joystick, and plan on getting a couple of monitors for mfds. I plan on using a table and cardboard/wood for the panels. I don't plan on getting switches, just mfds and speakers for the sounds. Does anyone...
  4. Krishnan

    Question Which Addons Work With Orbiter 2016?

    I do love 2016's graphics and improvements, but don't mind getting 2010 graphics and more addon gameplay. It reminds me of FSX and other graphics of the era. The nostalgia is nice.
  5. Krishnan

    Orbiter in 20 years

    I forced one of my friends to play Orbiter, he moved to hawaii. I do promote Orbiter in my KSP playing group.
  6. Krishnan

    Question Which Addons Work With Orbiter 2016?

    If I recall correctly, the developer is working on getting UCGO to 2016. However, there is a patch that is on Orbit Hangar that should help solve some problems. I hope this is what you are looking for. https://www.orbithangar.com/showAddon.php?id=8db08632-9891-4518-834a-de7f2e655e8e As for the...
  7. Krishnan

    Orbiter in 20 years

    That is true, I see my fault.
  8. Krishnan

    Orbiter in 20 years

    Edit: I didn't mean that KSP is better than Orbiter, I do love Orbiter and the quality it provides. I just mean that Orbiter isn't popular anymore, and KSP has kind of hidden Orbiter's reputation. Orbiter is a great piece of software that I thoroughly love, but I meant in terms of people who...
  9. Krishnan

    OHM GeneralVehicle

    I suppose you can download one from online, like this one, and convert it to a mesh using utilities. (edit: This is a crocodile) https://free3d.com/3d-models/aligator
  10. Krishnan

    Advanced Question Is it possible to do earth-to-earth astronomical navigation using an sextant in orbiter?

    Oh wow! I didn't know the page was archived! Well that helps greatly!
  11. Krishnan

    Advanced Question Is it possible to do earth-to-earth astronomical navigation using an sextant in orbiter?

    Edit: Found it https://www.orbiterwiki.org/wiki/Sextant_MFD Double Edit: It seems that the MFD has been lost to the sands of time, Such a shame.
  12. Krishnan

    Advanced Question Is it possible to do earth-to-earth astronomical navigation using an sextant in orbiter?

    If I recall from my Orbiter Hangar Dumpster Diving and Downloading all the MFDs, I found a particular Sextant MFD. I'll try to find it.
  13. Krishnan

    IMFD Surface Launch Program

    I think it is about TEj being zero, since you are not in an orbit, but on the ground. Just use Surface Launch.
  14. Krishnan

    Problem Sim shuts down at moon

    Yes, I do. I will check that tommorow.
  15. Krishnan

    Problem Sim shuts down at moon

    Yeah, but my lunar moon base has lots of different pieces. I am wondering what object is causing the trouble. Could it be the lights? I wanted to put some high distance visibility red lights on the edge of the crater so I can do nightime takeoffs, but I think i messed up and now it looks like a...
  16. Krishnan

    Problem Sim shuts down at moon

    Okay I have shipedit open, but how do I find the meshes for my base? I am using no custom meshes, just the stock Orbiter blocks and tanks to build some things.
  17. Krishnan

    Problem Sim shuts down at moon

    I made a really thin flag pole thing using a really skinny tank, would that cause?
  18. Krishnan

    Problem Sim shuts down at moon

    Not sure. I might have to remove the entire base itself. There are too many parts to the base and I don't want to go through every single line. I'll look into it when I have the time. It might be the big lights I put at the crater edge which look like the sun for some reason.
  19. Krishnan

    Problem Sim shuts down at moon

    ============================ ERROR: =========================== Invalid mesh handle. Returned 0. (Continuing) [oapiMeshGroupCount | .\OrbiterAPI.cpp | 1349] =============================================================== Does it have to do with something in my Orbiter base? Because I was doing...
Back
Top