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  1. M

    Project Space Transportation System 2016

    This is how it looks like - something similar to real insulation blankets.
  2. M

    Project Space Transportation System 2016

    Interior seems fine - but I still think about the overall texture of main module. I found some combination of textures, which can work well (derived from Spacelab's textures...)
  3. M

    Project Space Transportation System 2016

    Cool. I noticed some flickering in the front of tunnel's vertical part though (where NASA and US flag are).
  4. M

    Project Space Transportation System 2016

    Yes, they seem more like "morphing" in the tunnel. Just insulation blankets cover those ends. So maybe no need to change much. The only thing I noticed is that front arms do not "touch" tunnel - small gap remains.
  5. M

    Project Space Transportation System 2016

    Just wanted to note, that those "Spacelab" holding bars\rods which end's are on the tunnel's upper part are "joined" in real life. I mean that part where tunnel is up and going into the main module.
  6. M

    Project Space Transportation System 2016

    I noticed in real photos that there are some handrails on the top of the module as well, but it is not so important. I just thought that in current Orbiter withD3D9 client, texture can have minimal, barely noticable, shading of grey, because now it can go to another file ****_norm.dds file (like...
  7. M

    Project Space Transportation System 2016

    Yes, it is about this. Also this middle "circular" ring around the main module also has stretched texture (maybe this "middle ring" could be not so wide? maybe mesh can be made like those forward and back "rings", so texture will be OK).
  8. M

    Project Space Transportation System 2016

    BTW there is such program like "UV mapper" program which "unwraps" meshes making cylindrical shape uniformly mapped. It can be used with Anim8or. It accepts .obj files.
  9. M

    Project Space Transportation System 2016

    Maybe textures on the outside could be "uniformed"? I mean they are a bit stretched (not of the same scale) in some places - tunnel and middle outer "circural" ring of the module have them stretched.
  10. M

    Project Space Transportation System 2016

    "Thanks. More like this?" - Yes, now they are OK :)
  11. M

    Project Space Transportation System 2016

    Oh, really impressive! Almost there. Just wanted to say that those rings (encircling main cylinder) were a bit more rounded "longitudinally" - I mean in shuttle's tail\head direction. they looked like just some thickening, or "bulging". They looked more like these encircling rings on the...
  12. M

    Project Space Transportation System 2016

    Nice to see all these details appearing on Spacelab. there are some thoughts. 1) main cylindrical mesh seems quite low poly, maybe some smoothing can be made (at least not show shading edges) . 2) these three "rings" which "encircle" this main mesh are also a bit "smoother", with no sharp...
  13. M

    Project Space Transportation System 2016

    So I also would be happy for: 1) STS-44 with great DSP satellite. 2) Spacelab in Orbiter is very old mesh, since ~2003. I have seen a lot of Spacelab mission photos. And they look different in real life. High quality Spacelab module would "fulfill" a lot of missions (unlike STS-44, where DSP was...
  14. M

    General Question Satellite STS payloads setup

    Yes, I just realized that spacecraft3 module can be defined\referenced inside .cfg file also...
  15. M

    General Question Satellite STS payloads setup

    In current STS release there is something like: SBS-4:STS_PAYLOADS\HS-376 in scenario, so satellite is not spacecraft3/4 vessel, as HS-376.cfg is ordinary cfg file with no animation support. If there would be scenario line: SBS-4:spacecraft\spacecraft3 then SBS-4.ini is required with all info...
  16. M

    Question Multistage2015. How to set launch heading?

    Launch heading is specfied in txt file inside "Config\Multistage2015\guidance\" folder (filename is written in one of scenario line: GUIDANCE_FILE) the first line in such file may look like: -30.000 =orbit(115.0,342.0,51.6) the last number is desired inclination.
  17. M

    News Ethiopia's Tigray crisis: PM declares assault on regional capital Mekelle

    "defend our right to self-determination" - yeah, do we need another independent country like Eritrea, having a regime from which people are escaping?
  18. M

    New Release D3D9Client Development

    I would like to have some local light shadows...
  19. M

    New Release D3D9Client Development

    Yes, just add "_norm" to filename, making the second file: for example, file like "redgit.dds" has to have "redgit_norm.dds". I have plugin in paint.net Program which easily makes those files (they look blue-pink colored).
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