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  1. WolfAngriff

    What is your favorite thing to do in Orbiter?

    Thanx for that, it's very nice from you ! I'll give it a try this week-end. I guess you already know the Tankers addon for Energya Rocket ? They're on OH. It's sad that Themis and CSSC are dead in Orbiter 2016... I've asked the developpers if it was planned to renew them, and the answer was "If...
  2. WolfAngriff

    What is your favorite thing to do in Orbiter?

    What ??? I don't know those ones ! I'll take a look ASAP. Thanx for the info ! ;)
  3. WolfAngriff

    Project Space Shuttle Vessel

    I have the ref ! :cool: Hm... OK, i'm french... :cheers:
  4. WolfAngriff

    What is your favorite thing to do in Orbiter?

    As my favorite addons are broken in Orbiter 2016 (Themis LV, the CSSC, UCGO...), i have a lot of fun with the Deepstar 3.1 addon. I'm planning a good Mars mission, but first i have to (re) learn a lot of things in Orbiter. I love to make custom missions too, tweaking the .scn and .cfg files as...
  5. WolfAngriff

    Project UCSO development thread

    Hello. Thanx for your answer. Good to know the idea was good ! :) I didn't expect more. As i said, it's not a request, so don't worry about me. If i've given you some inspiration, it's great !
  6. WolfAngriff

    Project UCSO development thread

    Hello. I've played with the Deepstar 3.1 addon, which uses UCSO cargos. Then, 80MilesHigh created astonauts, as UCSO parts. So, i have an idea. I don't know if it's a good one, but i'd like to share it, at least to know if the idea is good or not. It's not a request. UCSO and Deepstar 3.1 are...
  7. WolfAngriff

    Update Deepstar development

    OK thanks again ! The idea to put it in a UCSO gargo is great, and simple to use. It could be a good way to add the passengers' mass in a vessel. Sadly, i don't have time enough to learn how to, but there are a lot of funny things to do with UCSO and this addon. Let's play ! (y)
  8. WolfAngriff

    Update Deepstar development

    Hello ! Thanx a lot ! :cheers: Edit : Everything seems to work, except there's no texture on the astronaut... It's totaly white. Maybe i did something wrong... ?
  9. WolfAngriff

    Update Deepstar development

    ... and this wonderful addon would become even better !!! :cheers: Just a thing to report, but maybe not directly related to Deepstar : i've made a lunar mission. Everything ran fine, and when i undocked the lander from the Deepstar, i've saved the game. Of course, i've crashed the lander...
  10. WolfAngriff

    Update Deepstar development

    Hello ! I need to say THANK YOU for this awesome addon's update. My lunar mission will start as soon as i finish this post. One thing to ask : will it be possible to catch an astronaut somewhere ? I mean, having an astronaut as to "walk" on the visited planets ? Maybe in another addon ? Not as...
  11. WolfAngriff

    Launch News Getting disappointed with Kourou flights ...

    Hello. I agree. ESA is realy bad with communication. When SpaceX launches something, it's like a video game, it's a show. When NASA launches something, it's an event, a dream coming true, something epic. I get YT recommandations for NASA's events, SpaceX's events, ULA's events, ROSKOSMOS's...
  12. WolfAngriff

    D3D9Client (semi-native) + Orbiter test build

    Ah ah ! Nothing's clear to me ! :LOL: But don't worry, i know i'm a noob. And i'm comfortable with that. ;) But, as i try to report what"s happening using a human language to the french speaking community, i TRY to understand what's going on without bothering creators with too much basic...
  13. WolfAngriff

    Orbiter is now open source

    OK, clear enough now. Thanx for the answer. I think i'll come here one time in a week as to take some infos. 64 bit... Wow... :hailprobe:
  14. WolfAngriff

    Orbiter is now open source

    Hello everyone ! First, of course, thanks to Dr Schweiger and all of you working on the stuff. BUT : is it possible to have a short explanation on what's going on, as to give news on the french speaking forum ? I mean, i understand english, but i'm not a programmer, nor a designer, and for me...
  15. WolfAngriff

    Harvard scientist Avi Loeb more sure than ever we were visited by alien spacecraft

    Hello here ! A very ineresting topic, and a very good one to practice my english. The question could be : do i know ? or do i believe ? And, farther, how do i know what i know ? Answering honestly to this last question is not that easy for anyone. Our brain needs to find something logical in all...
  16. WolfAngriff

    Update Deepstar development

    Hi here ! I apologize, i haven't been able to make anything serious on Orbiter since a long time. At least my question brought something interesting for others... I hope to be back in Space soon. Sorry guys ! :confused:
  17. WolfAngriff

    Project Mir station complex / UR-500 family

    Hmmm... Do you plan to bring a Kirovets K700 A in game ? :unsure: :LOL:
  18. WolfAngriff

    Update Deepstar development

    Hello everyone ! I didn't touch Orbiter since Fryday, and don't have a lot of time for it at the moment, so i did'nt go that far with Deepstar. The only framerate loss i noticed, on low earth orbit, was in the cockpit view (F8). I did'nt look at the framerate number, but i think it should have...
  19. WolfAngriff

    Project Orbital Craft (OK) 1.01 "Buran" development

    Hello. I'm one of those who are waiting for a good Buran to fly with. I hope this pretty bird will be able to fly soon under Energya's belly ! Keep up the good work !
  20. WolfAngriff

    KSP became even more realisitic

    Hello everyone. I've spent a lot of time on KSP. There are many very cool mods for it, and we'd realy apreciate to see some of them on Orbiter. The coolest thing on KSP is that we have something to do in space (science, reco, etc...). It's fun to play, way more easy than Orbiter, characters are...
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