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  1. 4throck

    Question Recreating the Apollo Shininess

    Sure, you can include my repaints! :) It's easier for users to have everything in one place.
  2. 4throck

    Raytraced VC textures with panel lights

    Look really good :salute:
  3. 4throck

    Question Recreating the Apollo Shininess

    Beware of museum articles, sometimes they are different from actual flight hardware. Work based on flight photos, you'll get more realistic results. ;) Your efforts are great, I look forward to using your textures. My comments were just nitpicking, don't worry about them. The LM looks great...
  4. 4throck

    Question Recreating the Apollo Shininess

    The CM bump map is starting to look really good (y) Nitpicking, I'd say the effect was more like a difference in smoothness and shininess between the foils. As you have it, it looks like there are seams between the foils. Here's a good reference...
  5. 4throck

    Internet Video Thread

    Atomic :) https://en.wikipedia.org/wiki/Sibir_(2017_icebreaker)
  6. 4throck

    Project Small utility landing pad

    Shackleton crater has been studied in detail: https://www.leonarddavid.com/moon-boots-making-tracks-to-shackleton-crater/ Here are some EVA targets in that area: https://www.sciencedirect.com/science/article/pii/S0273117720303689 As for actual designs, on the first link you have some mirrors...
  7. 4throck

    Project Small utility landing pad

    Fighting Orbiter will only give you frustration. It's best to focus your efforts on what's possible. A lot of scenery enhancements are possible within the current limitations. Quick example: solar panels on permanently illuminated areas of the Moon, transmission relay towers for deep craters...
  8. 4throck

    Project Small utility landing pad

    Area flattening with a small radius might work, but beware that the radius is related to surface/elevation texture resolution. So the raised area will probably be much larger than the pad. Probably you need to edit and provide higher resolution elevation textures... As mentioned in the last...
  9. 4throck

    Updates China Space Station l Updates, News & Discussion

    Nice to see Angara and Long March 9 there but it raises some questions. Angara exists but seems a bit underpowered for this (launching from Russia doesn't help), and LM9 is still a paper rocket (they don't have a final configuration yet). :unsure:
  10. 4throck

    Orbiter Screenshot Thread

    Great! A must have, although it should go one or two levels higher to completely replace the existing textures. But looks great from a distance, completely realistic!
  11. 4throck

    Project Multistage2015 Saturn Rockets for Orbiter 2016

    Seems like a good call. Let's sort the rockets first! On my end, I tried to do a Multistage Saturn I Centaur for lunar flights... PM if you need some simple meshes (interstates, skirts, etc) for such variations. I don't have time for any detailed 3D work, but I can do some generic "velcro like"...
  12. 4throck

    Surface Base Apollo Landing Site Sceneries for Orbiter 2016

    Thanks! For surface or low-level views, high sun images with just a bit of shadow work well. Something like this: https://airandspace.si.edu/multimedia-gallery/m175428601re25cmap12areapng From my tests, it looks decent from sunrise to mid-day. Orbiter terrain provided hard shadows where needed...
  13. 4throck

    General Question TASM Space-Shuttle Refurbish

    Having "one minute flight time" is a problem because Orbiter is based on real physics. You'd need to make the Earth smaller, or time run faster, or the shuttle lighter in order to achieve that... As for actual flying, you only control the landing, the rest is pretty much autopilot.... So I'd...
  14. 4throck

    Surface Base Apollo Landing Site Sceneries for Orbiter 2016

    @ggalfi I'm using your surface textures (y) (y) (y) and, while using high sun imagery makes sense, having some slight shadows would make details much more visible. So may I suggest that you do a version with small shadows, with light coming from a direction compatible with the Apollo...
  15. 4throck

    Orbiter Screenshot Thread

    Ariane 5 + Hermes (WIP)
  16. 4throck

    Project Mir station complex / UR-500 family

    Looks really really nice! (y) (y) (y)
  17. 4throck

    OHM Better ISS

    Back in the day, I modeled the Zvezda interior based on schematics from ISS training manuals: http://www.spaceref.com/iss/ops/2a.2b.russian.segment.ops.pdf http://www.spaceref.com/iss/ops/sm.life.support.book2.pdf These show the location of lights and smoke detectors and provide a good...
  18. 4throck

    Request The Plutonian Chronicles Update

    Even if you got the mesh group list and transformation order (translation, rotation, etc) from the authors, reproducing the animations would still take time to get right. So my suggestion is to go for it regardless ;) !
  19. 4throck

    OHM Better ISS

    Great work on the VCs. Feel free to add my Zvezda interior if you want: https://www.orbithangar.com/showAddon.php?id=0eaf56bf-a08f-478f-b081-b64e7f4e9cf5 You are free to redistribute the meshes/textures (let's avoid install dependencies...). The model is very basic compared with the US...
  20. 4throck

    Hardware Advices for buying a joystick / FCS ?

    I have an old Thrustmaster Flight Hotas X: http://www.thrustmaster.com/en_US/products/tflight-hotas-x You can detach the throttle control if needed. Works well for flight sims, and it's not expensive.
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