The package contains two 1024X1024 DDS textures with transparency, one for daylight and one for the night period, that try to represent graphically a city when seen from an overflight situation. Also some very simple meshes designed to make use of these textures as well as a template to make creating city 'bases' straightforward are provided. The two textures are switched automatically by Orbiter to match the day or night condition.Â
Finally, a whole city you can have everywhere for a FPS price you can afford!
IMPORTANT NOTES:
THERE AREN'T ANY READY TO RUN BASES IN THIS PACKAGE. It's up to the user to create the bases that will appear in the simulation. There are instructions and a template included to make the task easier.
Novice and advanced users are encouraged to read the instructions and analyse the package contents.