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Soyuz w/Escape Sequences 2009-07-03

SoyuzLaunch.jpg


I took the Soyuz CVEL and Soyuz TMA and modified them a lot.
In some cases I tickled the meshes to get the proper effect. I kept the textures from the original meshes.
Zardoz' Soyuz Pad was written for Spacecraft3. I converted it into C++ and rotated it so it stands on the correct axis for a C++ driven mesh. Again, the textures are kept original.
I added an escape sequence for the Soyuz/Soyuz TMA.
Please back up your orbiter directory because I have included Alain Hosking's Baikonur Cosmodrome Environment version 1.0.
Thanks to Star Voyager for pointing out some missing textures and meshes.
Special thanks to FrancisDrake for his suggestions.
Tested in both 060929 and 100830 versions
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