Recent content by chpeller

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    Project Blender 2.63 + to Orbiter import/export addon

    I had the same problem, my solution is to move my textures directory out of my blender mesh directory. For exemple if my .blend is in my "picture" directory i put my "msehtex" directory directly in Orbiter/textures/ and then i re-link all my textures in blender from this new position, and i...
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    Project Orbiter Addon IDE - automatic C++ code generator

    The SAMOSS (Simple Addons Maker for Orbiter Space Simulator), project as just been created on SourceForge. Feel free to contact us if you want to contribute.
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    Project Orbiter Addon IDE - automatic C++ code generator

    I had a look on the Orbiter Shipyard project, it is exactly the idea. The render is very good. I think it is a good proof of concept i never dreamt that it will be possible to have something working right now. Is the code reusable ? Obviously the mind is a bit different than my own vision, you...
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    Project Orbiter Addon IDE - automatic C++ code generator

    Thank you Artlav, - As i can see you have already thought a lot about such a software and even produce a lot of code. - I like your combined approach for the editor, is it so hard to make ? Would you like to help me to initiate this project ? with your experience you could be a major wining...
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    Project Orbiter Addon IDE - automatic C++ code generator

    When you write "I like Faces idea of using Orbiter as core of such an editor" you mean use the Orbiter code ? I don't think is a good idea to have to launch the entire Orbiter to test the result. My idea is to have something totaly inetgrated. Regarding Lua where could be the problem to create...
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    Project Orbiter Addon IDE - automatic C++ code generator

    I am very pleased to see your reactions, are you interessed by such a project ? are you ready to be part of the projetc hard core ? If yes, i suggest you to begin to organise a little bit the project. First i suggest you to separate the user wanted functions by section to identifie the best...
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    Project Orbiter Addon IDE - automatic C++ code generator

    Do you have a shareable inventory and roadmap for this project ? I think it's possible to start without this, by specifying software at user level interface design and needed functions. It could help you to precise some aspects of your working. Are you in touch with Orbiter developpers on this...
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    Project Orbiter Addon IDE - automatic C++ code generator

    Many Thanks to you all to feed the thinking. Artlav i agree with your vision, but i notice like BruceJohnJennerLawso that all the ambitious projects i saw on Orbiter are closed source and made by one or very few people. My goal is to make an open-source project to welcome abord a maximum of...
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    Vessel Star Wars Rebel Transport question.

    Gravity system Hello, I am actually working on a rebel transport vessel and special container UCGO compliant. My main goal is to create all necessary to re-make the Hot Battle, vessels (some already exist), guns, equipments, base, and so on. If you want i can send you war i already have and...
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    Project Orbiter Addon IDE - automatic C++ code generator

    Hi There, As i wanted to create beautiful addons for Obiter, i am limited by total lack of C++ knowledge. I have found a lot of tools made by several developpers but nothing very usefull by a rookie like me. Spacecraft3 is very good but also very limited in options and lauching capacities (10...
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    OHM Universal Autopilots 0.3.1

    Hi Atrlav, I really appreciate your autopilot, particularly his operations sequencement capacities but i think some features can be much improved like : Optimizing fuel consumption Ergonomics (screen design, informations displayed,...) Little bugs to fix And some other features asked on this...
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    OHM Earth Base: Inspiration

    Hy, I have tried to run your base but i have gone to ctd beacause of a missing "Tarmac_Inspiration.msh" mesh. Could you please add it ? Regards
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    Project Blender 2.63 + to Orbiter import/export addon

    Hi Vlad, Thank you for your help. I have downloaded Blender 2.63a I dont have any spaces in the files or directory names Where is the "GLSL viewport shading mode" i dont find it. I still have the same error message and can't export the orbiter mesh. The textures are visible in Blender but not...
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    Project Blender 2.63 + to Orbiter import/export addon

    Texures export error message Hi everybody, I need help with the export module to ceate Orbiter mesh file. When i try to export with a UV map i made, i have thie error message : Traceback (most recent call last): File "C:\Program Files (x86)\Blender...
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