Recent content by CaptnDave

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    Problem reciving error message for satsat.dll

    Thanks 80MilesHigh for working on this. Unfortunately for me, it comes after my hard-drive died and I'm reinstalling all my addons. Now I have to wait until September to get the epic Deepstar... I suppose I can survive until then unless someone could send me theirs?
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    Project Long-range interplanetary spacecraft

    Hey there! After a long time of intermittent work, I've got a semi-working version. It CTDs on save (a UMMu bug) and is halfway to UMmu compatibility (I'm having trouble). The reason I'm posting it here is because I'm going to boot camp in a few days and won't be able to work on it for at least...
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    Project Long-range interplanetary spacecraft

    The thing is, tower cranes use much the same type of truss, and that holds the under 1 G with often a fair amount of load. Should I make them thicker, or more numerous? Would having a truss stick out the front and then cables backward be better than the diagonal trusses? Thanks as always! It's...
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    Orbiter demotivators

    I thought I'd join in the fun: Hope you like them, the site I used really dropped the resolution, but you should still get the idea...
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    Project Long-range interplanetary spacecraft

    Aw, I wanted to see some sleeping crewmember slide into the wall while wrapped in his bunk. :lol: In all seriousness, my current level of piloting skill necessitates that I use Hohmann transfer-style voyages, so the majority of the trip is under no acceleration. But it is true that for if I do...
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    Project Long-range interplanetary spacecraft

    That is definitely true, however, Orbiter doesn't really have any good low-thrust navigation tools. Higher thrust, although being less realistic, does make navigation easier. I might build in the option to have either .1 to .2 G or ten time that. The front of the ship is on the left in those...
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    Project Long-range interplanetary spacecraft

    Aand, replying to myself... Here's the newest mesh, with more trusses and cables to handle the loads of acceleration. Let me know what you think! :cheers:
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    Project Long-range interplanetary spacecraft

    Thanks for the suggestions. It's been my thought that in the middle ages of space exploration, spacecraft would be made mostly out of trusses and cables. The trusses here, although appearing small, are actually made of beams thirty cm thick. However, the coolness factor is quite important, and...
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    Project Long-range interplanetary spacecraft

    I'm building a spacecraft intended for long-duration missions to outer planets with the capability to explore and study the moons of the destination planets. I'm aiming for a fairly large ship with a crew of thirty, with an Improbable Ion Engine Drive with moderate (1-2G) impulse and high Isp...
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    Humor Ways to kill a UMMU

    My personal favourite is to set the DGIV to auto-hover above the moon, open a turbo pack bay, eject an MMU and drop the turbo pack at the same time and see if he can get to it and slow his fall in time. Or do it dropping two MMUs and seeing if the guy in the turbo pack can rescue his friend too...
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    .dll Question Centrifugal Damping

    Yes, I've found that is correct. Thanks, guys!
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    .dll Question Centrifugal Damping

    Yes, that's it. What I am looking for is some way to have centrifuges' resistance to outside rotational forces (such as gravity gradient torque, or RCS burns). The basic setup of my ship is over at http://www.orbiter-forum.com/showthread.php?t=8279. The two things with three arms are the...
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    .dll Question Centrifugal Damping

    Hi! I'm not sure if that's what it's called, but is there some way to accurately simulate the rotational damping caused by a rotating centrifuge? I'm trying to do this for counter-rotating centrifuges, so forces acting at 90 degrees is not important, only the factor of rotational damping along...
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    API Question Animations with multiple meshes

    As in to have different vessels or meshes use the same image? Just have them both reference the same image. At the bottom of the mesh file (open it in text editor) is the list of images used. Sorry if I'm not on the right track or stating the obvious.
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    Question Base MFD

    Touché! Since I'm new, I kinda figured it would have to be. I see now that it could simply be a module though. Once I'm done learning how to make dll vessels, I'll resume work on making this. (In either case, it wouldn't be a tool on a craft, it would rather be a tool in general to keep...
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