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BrianJ's latest activity
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Hi, ...another version of CrewDragonMFD....v.220516 Extended functionality for orbits above 600km. Changes: Added [MOD] button to...
Yesterday at 8:32 PM
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Ah. You might want the latest DM2/Inspiration4 code then. Attached in .zip. The new keypress stuff is in the clbkConsumeBufferedKey()...
Apr 27, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Hi, yes, source code in attached .zip - but it's embarrassingly terrible, I don't really know what I'm doing with MFD's! The deorbit...
Apr 27, 2022
B
BrianJ
replied to the thread
Project
SpaceX SuperHeavy
.
Hi Marijn, that is very interesting about BaseSyncMFD + BurnTimeMFD. I wonder what the difference to IMFD Base Approach is? I think I...
Apr 26, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Hi, another version of CrewDragonMFD - v.220425 This fixes a couple of bugs related to opening a second CrewDragonMFD screen (although...
Apr 25, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Great! Thanks for the report :)
Apr 24, 2022
B
BrianJ
reacted to
Gieno's post
in the thread
New Release
Crew Dragon DM2
with
Like
.
With v.220422 everything is working perfectly fine my side...😉👍
Apr 24, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Hi, I'm not getting any CTD's with CrewDragonMFD activated - so if you get a CTD which you think is CrewDragonMFD related, post the...
Apr 22, 2022
B
BrianJ
reacted to
Kyle's post
in the thread
OHM
SpaceX Mission Package (2016-present)
with
Like
.
Crew-4 textures
Apr 22, 2022
B
BrianJ
replied to the thread
CAPSTONE mission
.
Hi, I put my "Capstone" add-on package up on OHM: https://www.orbithangar.com/showAddon.php?id=9698f15e-d981-4a0a-8404-f4b046f32601...
Apr 16, 2022
B
BrianJ
posted the thread
Error
GetClassName() & oapiGetPlanetTheta()
in
Orbiter SDK
.
Just a quick note about: Orbiter2016 v.160828 VesselAPI.h "char *GetClassName () const;" This seems to return a character string...
Apr 14, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Thanks for the feedback (y) I'll try exiting scenario while MFD is active and restart, to see if it gives me any trouble. Cheers, Brian...
Apr 14, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Herewith version 220412. This one initialises to the focus vessel when its switched on for the first time during simulation. You will...
Apr 12, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Thanks. I'm not that familiar with the MFDapi, so any pointers are welcome. I'll take a look at clbkMFDMode and try and figure out what...
Apr 11, 2022
B
BrianJ
replied to the thread
New Release
Crew Dragon DM2
.
Here's yet another version - allows selection of vessel and target while attached/docked. Also allows hatch/lights/etc. operation...
Apr 10, 2022
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