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Two URMSs attached to this spacecraft. The small one is the original size of the mesh, while the other one is enlarged Resoled in RC38 Partially
Astronut25
Nov 18, 2011
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Shadow bug when changing camera positions with F1. Also, the landing pads have a strange glow. Resolven in RC38
Astronut25
Oct 23, 2011
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Shadow bug when changing camera positions with F1 Resoled in RC38
Astronut25
Oct 23, 2011
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Shadow bug when changing camera positions with F1 Resolved in RC38
Astronut25
Oct 23, 2011
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As seen in DX7
Astronut25
Sep 18, 2011
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As seen in DX9 note the longitudinal structure, the mesh groups behind it are missing like the semitransparent mesh groups do if they are higher in th
Astronut25
Sep 18, 2011
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0
RC32: Z-Bias issues with surface tiles RC??: Resolved
Astronut25
Aug 20, 2011
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RC32:textures with alphas create bugs with objects with normals. RC33: Fixed
Astronut25
Aug 18, 2011
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day/night transition for surface base textures out of synch with day/night Resolved in RC??
Astronut25
Aug 18, 2011
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Not really a bug, just a pretty picture for the cover
Astronut25
Aug 12, 2011
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DX9 bug: MFDs & HUD dont turn with the animations RC33: Fixed
Astronut25
Aug 12, 2011
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DX7: as it should be, the MFD panel and HUD are animated to get out of the way. RC33: fixed
Astronut25
Aug 12, 2011
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Fixed Bugs (DX9)
12
Astronut25
Aug 12, 2011
Bugs I've noticed while using the D3D9 Client Beta that have since been fixed
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Album information
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Astronut25
Date created
Aug 12, 2011
Item count
12
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237
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Astronut25
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