News ORBITER ADDON COMPETITION DEVELOPMENT THREAD

I'm doomed...

Okay, so since time is up and my O.I.C. (Orbital Ion Cannon) isn't DGIV compatible yet, then I'm out of the competition!:( Unless someone tells and/or helps me how to make it DGIV compatible (as in, be able to be loaded onto the DGIV)!!!:(

Again, here's the recent files:
 
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Have you heard about the Payload SDK?
And :WTF: is UCD?

---UPDATE TO AVOID DOUBLE POSTING---
I announce that the marks of the last AddOns (mission_CDR and Istochnikov) will arrive later than predicted due some personal job and high complexity involved on the last AddOns being taking much time. If nothing goes wrong you may wait the results of your proudful works on DigTech's blog on Tuesday, if lucky on Monday. Sorry the trouble.
 
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Ok. A little question: is possible a corrective re-upload? Some people reported me little problems with some files in the BSS 601.
 
Okay, so since time is up and my O.I.C. (Orbital Ion Cannon) isn't DGIV compatible yet, then I'm out of the competition!:( Unless someone tells and/or helps me how to make it DGIV compatible (as in, be able to be loaded onto the DGIV)!!!:(

Again, here's the recent files:

I will have a look for you if you want I have made things work with the DGIV before
 
I will have a look for you if you want I have made things work with the DGIV before
Please, go ahead; I need all the help I can get! I tried making it DGIV compatible but it was one hell of an epic fail. :( When tried to load it, it kept saying "Error: unable to find config" or something like that. Also Dig Gil, yes, I've heard of Payload SDK; I used it in hopes that I will find out how to make things DGIV compatible but with me, that wasn't the case. :(
 
send me all the config's, meshes and textures please I will have a look ASAP
 
send me all the config's, meshes and textures please I will have a look ASAP
Okay, thanks for helping!!!:thankyou:
By the way, good job with your DGIV mars rover!!!:speakcool:

Again, again, here's the new updated files; and I didn't put them in the distribution tree yet, I leave that to you.
 
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Ok. A little question: is possible a corrective re-upload? Some people reported me little problems with some files in the BSS 601.

Since this seems to be a very disorganized "competition", you might as well tend to your addon and your users and worry about this second.
 
Could you see the Ion Cannon it the Payload loader ? I cannot
 
Ok. A little question: is possible a corrective re-upload? Some people reported me little problems with some files in the BSS 601.

I've noticed, and I'm still trying to understand if that problem is really your AddOn.
Came on people, I though you tested your AddOns :facts:. Alright:thumbsdown:, "re-upload" granted, but I don't think I should.


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(...)Also Dig Gil, yes, I've heard of Payload SDK; I used it in hopes that I will find out how to make things DGIV compatible but with me, that wasn't the case. :(

:sorry:well I though so that that was not the problem.
 
Could you see the Ion Cannon it the Payload loader ? I cannot
I think that's because I didn't put it in a distribution tree yet(meaning the files aren't in folders yet, their just directly in the zip file). Also, I haven't made a preview picture of it yet.
 
can you put them in the tree ? I cannot even get it to show it just crashes
 
I cannot even load it I get a CTD


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I have the payload working :) but to test it properly I need to be able to relese it from the bay, but I cannot do that the Orbiter.log says its missing
**** WARNING: Mesh not found: .\Meshes\Tarmac1.msh
>>> ERROR: Missing texture: CYUL_VER.dds
>>> [C:\Source\Orbiter\Texture.cpp / 781]
and
**** WARNING: Mesh not found: .\Meshes\.msh
 
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