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Very pretty! I cant wait to see what you have in store for the VC of the CM.
Could someone please verify the CSM UMMU EVA hatch logic?
It's inversed for me: EVA possible with hatch closed, impossible with hatch open!
I'm getting this result with the CSM as the only vessel in the scenario.
I seem to have a problem - when I apply main engine in the CSM it rotate uncontrollably and the only way out is to exit the sim. Can anyone please help?
Thanks! Another thing on my wish list is EVA with the CSM docked. :hmm:
I seem to have a problem - when I apply main engine in the CSM it rotate uncontrollably and the only way out is to exit the sim. Can anyone please help?
Found bug in the focus checker that is likely culprit.
Will be fixed once LM is put back-together.
In what stage of flight are you?
Gumdrop/spider in lunar orbit scenario. Seoarate the CSM, apply main thrust - spin, spin spin!
Gumdrop/spider in lunar orbit scenario. Seoarate the CSM, apply main thrust - spin, spin spin!
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Just how simple should the simple flight model (AKA oapiComplexFlightModel == false) be?
As simple as possible ("indestructible").
People like Gemini and AMSO because "it works" and "it's fun".
So go for fun, and add realism as an option (for replay value and for advanced users).
Perhaps you can set "invulnerable mode" by scenario, just like AMSO.
Just my :2cents:
As simple as possible ("indestructible")
The question is how much of the other stuff should I automate or simply not model?
How much do you guys care about stability control, propellant management etc...
Should thrust vectoring be a "Complex model only" feature?
What about CG balancing?
As complex as possible
Personally, a lot. That kind of stuff makes all the difference. Especially if you link that with failures.
Why that ? It helps to save RCS fuel.
Because it involves making calculations, pushing buttons, and monitoring gauges. I've already had complaints about not being able to fly AAPO in a strictly "glass cockpit" environment so the question becomes "is it important enough to be worth coding two interfaces for?" one for simple/glass cockpit mode and another for the VC.