Figured I'd post this since Loru's posted the XR3 thread. Might as well let people eyeball the model and maybe hopefully get some help with it.
Note: This vessel is being created with the blessing of dbeachy1 - we're modelling them, he's coding for them.
Additional trivia: I named this vessel before talking to dbeachy1. We've talked and hammered out a better name for it. We both kinda really like this one. >_>
Name: XR4 "Nyx"
Role: Suborbital/Orbital Cargo Transport
Cargo Capacity: 12 TEU (For reference the XR5 carries 36 TEU.)
Special Features (Suggested): The Nyx has a new type of landing gear which absorbs shock better than the traditional landing gear of the XR2 and XR5. This allows it to land faster, harder, and heavier, with less damage to cargo and crew. The landing gear can also move to pitch up the nose before takeoff - this allows the Nyx to take off with heavier loads, since the spaceplane doesn't need to rely only on its elevons to rotate.
The Nyx is designed to go faster in atmospheres than most other spaceplanes, and is designed to land "hotter." This gives it an advantage during the normally "slow" phases of flight.
Pictures:
Top View:
Side View:
Bottom View:
Bottom-Side View:
This model is nearly finished, although I may decide to redo the entire thing just because I'm crazy like that.
One thing I need is someone who can texture, though - preferably in Blender since that's what I use to make the models. Any talented takers (since I haven't heard from the person that was going to do it before for a few months?)
From a code standpoint, there's a few new ideas in here. Moving landing gear, obviously, will require another control on the 2D panel.
I'm not sure if it's possible, but it'd be nice to have the gear doors have a "hotter" temperature limit (by probably 80-100C) than say, hover doors or other underside doors.
The radiators will probably have the most complex deployment animation of all the XR vessels. Also, their positioning should let them stay out in higher dynamic pressures (I'm not acutally sure of this <_<.)
The cockpit includes a beer fridge and an open container, which every space traveller needs*.
Three more pictures: Size comparisons with the XR5:
Yet another picture: View of the cargo area:
Each cargo is a "standard" XR5 style cargo unit, which is 2.43m x 2.59m x 6.09m (the same size as a 20-foot cargo container, a.k.a. TEU)
* Really though. Don't drink and orbit without a designated co-pilot.
Note: This vessel is being created with the blessing of dbeachy1 - we're modelling them, he's coding for them.
Additional trivia: I named this vessel before talking to dbeachy1. We've talked and hammered out a better name for it. We both kinda really like this one. >_>
Name: XR4 "Nyx"
Role: Suborbital/Orbital Cargo Transport
Cargo Capacity: 12 TEU (For reference the XR5 carries 36 TEU.)
Special Features (Suggested): The Nyx has a new type of landing gear which absorbs shock better than the traditional landing gear of the XR2 and XR5. This allows it to land faster, harder, and heavier, with less damage to cargo and crew. The landing gear can also move to pitch up the nose before takeoff - this allows the Nyx to take off with heavier loads, since the spaceplane doesn't need to rely only on its elevons to rotate.
The Nyx is designed to go faster in atmospheres than most other spaceplanes, and is designed to land "hotter." This gives it an advantage during the normally "slow" phases of flight.
Pictures:
Top View:
Side View:
Bottom View:
Bottom-Side View:
This model is nearly finished, although I may decide to redo the entire thing just because I'm crazy like that.
One thing I need is someone who can texture, though - preferably in Blender since that's what I use to make the models. Any talented takers (since I haven't heard from the person that was going to do it before for a few months?)
From a code standpoint, there's a few new ideas in here. Moving landing gear, obviously, will require another control on the 2D panel.
I'm not sure if it's possible, but it'd be nice to have the gear doors have a "hotter" temperature limit (by probably 80-100C) than say, hover doors or other underside doors.
The radiators will probably have the most complex deployment animation of all the XR vessels. Also, their positioning should let them stay out in higher dynamic pressures (I'm not acutally sure of this <_<.)
The cockpit includes a beer fridge and an open container, which every space traveller needs*.
Three more pictures: Size comparisons with the XR5:
Yet another picture: View of the cargo area:
Each cargo is a "standard" XR5 style cargo unit, which is 2.43m x 2.59m x 6.09m (the same size as a 20-foot cargo container, a.k.a. TEU)
* Really though. Don't drink and orbit without a designated co-pilot.
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