Graham2001
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I'm working on a solar system addon based on one that appears in the Gurps Space Atlas. I've completed a config file for the star and thought that I'd begin with a simple testing scenario to ensure that it appears correctly.
Instead I keep getting crashes to desktop when it reaches the config file for the star, with no clue as to what is wrong. A comparison of the config file for the star with other system config files shows nothing different or missing to my eye.
The orbiter log is unhelpful, but is included below.
I've attached my working files for anyone who wants to try this out.
Instead I keep getting crashes to desktop when it reaches the config file for the star, with no clue as to what is wrong. A comparison of the config file for the star with other system config files shows nothing different or missing to my eye.
The orbiter log is unhelpful, but is included below.
Code:
**** Orbiter.log
Build Sep 29 2006 [v.060929]
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (RADEON 9250)
==> Direct3D T&L HAL (RADEON 9250)
Found 1 joystick(s)
Module AtlantisConfig.dll [API v.060425]
Module DGConfig.dll [API v.060425]
Module ScreenCapture.dll [API v.060425]
Module ScnEditor.dll [API v.060425]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Stencil buffer: 8 bit
Render device: Window 794 x 568
Device has hardware T&L capability
Finished initialising world
I've attached my working files for anyone who wants to try this out.
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