OHM Doomsday Asteroid MOD

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Author: statickid

 SK 2012 presents  
The 2008 EA9 DOOMSDAY mod!  Version 1.1

Changelog:
The Doomsday asteroid will now coexist with 2008 EA9 without over writing anything.  No more need to install and uninstall the mod while switching between scenarios.
 
Recommended Download:
Asteroid 2008 EA9 (dockable) 
by joffrey, found @ http://www.orbithangar.com/searchid.php?ID=5909
 
INSTALLATION:
Unzip the files into your Orbiter 2010 P1 folder (not tested in any other version)
 
You will also have to add your own vessel of choice with the scenario editor.  I don't specifically recommend any vehicle because I think trying different spacecraft will be part of the fun.
 
DESCRIPTION:
This mod will create an Earth-impact asteroid approximately 1km in diameter in one of three locations.  This asteroid will impact the Earth in the Mediterranean Sea on May 9, 2002 a little after 12:30, GMT.  The impact could generate a 7.8 earthquake, winds up over 700mph, and a tsunami hundreds of meters high.  Those not vaporized by the fireball will have the clothes on their back ignite as well as receive whole body 3rd degree burns within a radius of over 100km.  Structures exposed to the fireball will spontaneously combust before being blown away like dry ashes.
 
UNLESS you are able to somehow deflect the asteroid, saving millions of lives and civilization as we know it!  The Doomsday asteroid is a dockable vessel!  It has six docks so that you can experiment with different types of deflection.  This gives you the ability to change it's course with attachable rockets or space tugs, basically anything you can think of with a dock and thrusters.  Have fun!
 
SINISTER ALTERNATIVE MISSION:
As an alternative mission, you can attempt to weaponize the asteroid by attaching rockets to it and steering it to the target of your choice like a giant missile while you campaign for global domination.
 
Other notes:
The Doomsday asteroid does not have the original textures of 2008 EA9; I couldn't figure out how to reapply them so I made it a cool dark nickel-iron color.  This mod is now a stand-alone add-on, as the files have been renamed per joffrey's request.  Now the asteroid files will spawn in the same folder, but no files will be over written. 


DOWNLOAD
 
P.S.

I have only tested the impacts with all realism checkboxes enabled, such as non-spherical gravity, light pressure, etc...

Known issues seemingly resolved: The asteroid seemed to miss the Earth when vessel focus was disabled. It seems to hit every time now with focus enabled and the asteroid as the selected vessel, however, I haven't had a chance to fly any full test missions yet, and the possibility may or may not exist that something that happens during extreme time acceleration may or may not cause that asteroid to miss on it's own, making your heroic efforts moot. enjoy! :tiphat:

---------- Post added at 09:11 PM ---------- Previous post was at 05:44 PM ----------

I just realized one thing that is nice is that if you have a manned spacecraft you can catch a free ride back to earth docked to the asteroid :lol: alternatively, it is a good opportunity to collect asteroid samples which you can fling back to the Earth as the deflected asteroid swings by. why waste all that DV and not get something for it. The sample could even be mounted in a cool memorial that honors the efforts of the people who worked hard to get the job done.
 
Thank you joffrey for the awesome ADD-ON!!

Hello statickid !

First, thank you for the compliment and thank you for the advertising. :)

I tested your mod and I loved it.

But can you rename 2008 EA9.cfg and 2008 EA9.msh please ?
Because when I installed your mod my addon was erased and it became obsolete and my scenarios also.
 
Last edited:
i sent you a PM, check it out!
 
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