Ohh yes, this is exactly what I was looking for: a nice and realistic aircraft, but also with a really realistic way of flying it. Very good. :thumbup:
Today I tried it out. It flies very different from a Deltaglider.
This turns Orbiter into something that looks like a real atmospheric flight simulator. Well done!
Works nice in Orbiter 2010-P1 with very little bugs.
But of course, I also decided to test it with Orbiter 2016 to see what it does. It partially works well:
- Looks very beautiful.

- Still flying perfectly.

- It completely doesn't want to take off from the runway with a full tank. And thus a gear collapse / plane crash finally occurs when I exceed 100 m/s. Only after dumping a lot of fuel it wants to fly.

- The virtual cockpit does not work well, HUD not showing up, etc.

- The rolling of the plane over the runway is not really stable.

- Wheelbrakes are not really working anymore.
But I believe these problems are possible to be fixed.
Some screenshots (Orbiter 2016 + D3D9Client) ....
Doing some loopings:
I like the contrail. Nice piece of realism.
Doing some "interceptions":
The aircraft flies so stable, that I can easily switch to other vessels to control them.