Tuesday NEWS - New features of Arrow Freighter - The new Camera system
Please watch in HD 1440p 60fps if you can
And don't forget to like and subscribe
Much thanks for your comment, see stunning video about the new 2020 version on my youtube channel
I'm also working right now on a new feature for the Arrow that you'll love, youtube video coming soon. (3-5 day)
Bug Noted in my Todo for next version.
There is no problem at all, the call are exactly the same and I'll never discontinue this support.
Thanks all for you support
Dear Orbinauts,
OrbiterSound 5.0 for Orbiter 2016 is available in the download section of my website.
You can post feedback (thanks and comments are author's rewards) as well as question or bug in this thread.
Stunning new demo scenarios will teach you the new features:
The new...
Dear orbinauts,
OrbiterSound 5.0 will be released Tuesday 11 august (next Tuesday)
I really need you help for the last test and English text correction, please see here:
http://orbiter.dansteph.com/forum/index.php?topic=14553.0
Much thanks :cheers:
Dan
dgatsoulis made some epic stress-test with the new scenario command :lol:
See here for more test:
http://orbiter.dansteph.com/forum/index.php?topic=14538.msg220984#msg220984
Do you want to stay compatible with 2010 & 2016 ?
If yes, you'll need to stick with your workaround.
If not I can maybe add as "IsPlaying" to MfdSoundSDK50.h but you'll have to wait until the OS release to release your addon.
Hello Kuddel,
Sorry for the delay, I'm not monitoring this thread but the update one on my forum where I post the news.
I downloaded your project on github, there is a reason why you use "OrbiterSoundSDK40.h" which is for vessel instead of "MfdSoundSDK40.h" which is for MFD ?
I didn't check...
NEWS - Sound and Music controlled by scenario
This will be useful for add-ons authors.
With a section added in a scenario you'll be able to play sound, music or mute radio or music in this particular scenario.
This might be useful if you want a full recording of a real launch or play your own...
Sorry, I'm preparing all for the incoming beta (hence the image of the setup program), but it's not yet ready.
The news thread: http://orbiter.dansteph.com/forum/index.php?topic=14499.msg220291#msg220291
The release is planned for Tuesday... :lol:
As I changed all the music system there will...
While I'm here, some technical information with the incoming OrbiterSound's SDK.
-All vessel compiled with the 4.0 SDK will work 100% in Orbiter 2016 without the need to compile again with the 5.0 SDK, they will just miss some new unimportant function as replace radar voices (I might add more)...
Thanks for the info.
I didn't find actual sound but I studied a bit the NASA docking system, there are some electro-mechanics involved but I bet mostly silent apart if you are very close or if you put your hear on the hull.
Anyway, in orbiter there is an unrealistic "jump" that need a sound and...
Much thanks, I'll check all that in the meaning time because I'm working yet on a problem concerning the music codec.
Sorry for the delay.
I'll also redo the boring sound effect of "KLANG KLANG KLANG" docking, I hope to get 5-10 different sounds in pseudo random (the name of the dock and the...
I added a request for voice recording of dock/undock announcement, I you want to record your voice or simply add dock/undock text, you're welcome.
https://www.orbiter-forum.com/showthread.php?p=606125#post606125
Goal
Recording of new docking and undocking radio voices for the incoming OrbiterSound 5.0 for Orbiter 2016 to replace the "Houston we show capture and hard dock" and "undocking confirmed" that exist since 15 years at least. :zzz:
Please read the full thread with all explanation here...
You welcome.
They will install as usual: not replacing any custom file (for example vessel sound, music, custom UCGO cargo etc.) and without the need to clean your installation before.
The stock files that are outdated and not replaced by the new one will be deleted by the installer. (actually...
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