Instead of 1 and 2, it's 0 and 1.
Here what I understood by try/error:
AttRef<i><j><k>, where:
<i> = [X | Y | Z] - Axis of rotation: [X=Pitch, Y=Yaw and Z=Roll]
<j> = [0 | 1] - 0: Pitch up, Roll ccw or Yaw Left, 1 o contrário (down, cw. right)
<k> = [0 | 1]: Rotation is made with pair of...
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