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  1. kuddel

    Humor Random Comments Thread

    ...you could also use "percentage" values for R, G & B ... whether this is any better is still questionable ;)
  2. kuddel

    News Changes to the SpaceX BFR rocket.

    In Orbiter, "landing" at these ridiculous speeds sometimes makes a vessel to bounce very very far and fast into outer space.... maybe they were checking if that's a real phenomenon :D
  3. kuddel

    General Question How to simulate the early inboard cut out on AMSO Apollo 13 mission? [SOLVED]

    The AMSO DLLs have strings for PROBABILITY, DAMCNTDWN and DAMAGE. So the should look for those.... Maybe INVULNERABLE must be set (to false)? Just my findings - maybe it helps
  4. kuddel

    New Release D3D9Client Development

    Hi Jarmo, I believe you are getting into the same situation I get: Once git gets on my nerves so much that I can't even get the simplest things done (brain is used up by compaining :D ..grumpy... grumpy ... grumpy...) I would have used 'list-initialization' like this (no assignment, as that...
  5. kuddel

    New Release D3D9Client Development

    @jarmonik : I've run CppCheck on the current D3D9Client sub directory (out of curiosity) and found some uninitialized members and a couple of other things that have been fixed a long time ago, but re-appeared again... I'll wait a little as I don't want to interfere with your current troubles ;)...
  6. kuddel

    Problem A lot of file loading

    Uninstalling an add-on is "just" the reverse of installing it: Remove all files that were added by the add-on. This is not easy and you might need some patience. There is no official way for uninstalling any add-on. If you just want to stop Orbiter from loading the add-ons .DDS files, disabeling...
  7. kuddel

    G-Seat with Orbiter

    The general setup I would try is something like this: Write a simple add-on, that reads the acceleration data you need, then transforms them into the data the seat needs: Something like: double threshold = 0.001; // or whatever void SeatInterface::clbkPreStep (double simt, double simdt, double...
  8. kuddel

    OHM Base Land Autopilot

    This "all-in-one" runtime package should include those. From what exact Visual Studio Version "140" came from - I don't remember ;) But the trailing "D" in the name indicates that the DEBUG Versions are needed. Whether those are incuded in the runtimes (link above): I also don't know.
  9. kuddel

    OHM Base Land Autopilot

    The message is quite clear (once you learn what to read and what you can ignore): a) The module BaseLandAutopilot could not be loaded; as it was not found in the usual place "Modules\Plugin\". The name of the dll must not exactly match the name of the Module displayed in the Modules Tab, but...
  10. kuddel

    The Future of Lua with Orbiter? Is it at a Dead-End?

    No, I just looked at it and when I needed some new, I did a similar thing Martin had done. Whether this is good / best practice, I have absolutely no idea.
  11. kuddel

    What music are you listening to?

    ...why am I thinking "Quentin Tarantino"...?
  12. kuddel

    New Release D3D9Client Development

    The GraphicsClient base class has the virtual method clbkSaveSurfaceToImage (SURFHANDLE surf, const char *fname, ImageFileFormat fmt, float quality=0.7f) Most Graphic Clients should have implemented it, so code like this is used: gclient->clbkSaveSurfaceToImage (0, "Images\\CurrentState"...
  13. kuddel

    NASSP and a real AGC

    "Jealous Smiley" (if that exists) ;)
  14. kuddel

    Software Trying to use Mesh Wizard (how to register *.ocx on Windows 10)

    Approaches to "starting an windows application with different regional setting": https://superuser.com/questions/1594374/starting-an-windows-application-with-different-regional-settings...
  15. kuddel

    Project Tintin on the Moon (for Orbiter 2016) with Vessel Builder

    Nice work! But I think the Logo of the "Belgium-Syldavian-Space-Agency" should look more like this :p
  16. kuddel

    Request Hakuto-R1 and SLIM landers

    As far as I know it didn't have "legs" in a traditional way (intentionally): So should have tipped over, but not that way ;) See also:
  17. kuddel

    The Future of Lua with Orbiter? Is it at a Dead-End?

    I have no definitive answer here, but for the readscenario_nextline(scn) function all you need is a valid "scn" file handle. Same goes for the writescenario_xxx(scn,item,value) functions. So once you got that they work! I do not know if the callbacks, that provide that handle, are implemented to...
  18. kuddel

    Problem - SOLVED - Problem with latest Orbiter build on Linux

    @jarmonik : Couldn't it be decided in D3D9Client.cpp at runtime with something like this? bool D3D9Client::clbkInitialise() { // ... g_pD3DObject = OapiExtension::RunsUnderWINE() ? Direct3DCreate9(D3D_SDK_VERSION) : Direct3DCreate9On12(D3D_SDK_VERSION, &args, 1)...
  19. kuddel

    The Future of Lua with Orbiter? Is it at a Dead-End?

    This seems to be a Linux issue, which I am not able to help much as I am a Windows guy :D Is this maybe related / the same issue ?
  20. kuddel

    The Future of Lua with Orbiter? Is it at a Dead-End?

    That's the one you should run (even in the 32-bit version). Only Orbiter_NG (Next Generation ;) ) will allow you to select Graphic Clients.
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