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  1. N_Molson

    Humor Random Comments Thread

    I'm very familiar with the area you live in. Yes, it is more than a 1 to 10 ratio between Winter and Summer populations, and the kind-of-rural infrastructure can't follow. The problem is that there is no motivation to invest into something that will be running at 10% or less most of the year...
  2. N_Molson

    Project D3D9 to Vulkan

    For Space Station Designer we use a Trello board, we make tickets and we solve them one by one. It works. That and Google spreadsheets / documents, too.
  3. N_Molson

    Project D3D9 to Vulkan

    I have a bit of experience in game development now and I can tell you this is the hard, technical part. Skilled people that have an in-depht knowledge of shaders are in high demand. You need to be a good (and specialized) coder, know the hardware limits and also have an understanding of...
  4. N_Molson

    General Question Is there a Reentry Autopilot Somewhere?

    I think you have that in a couple of 'in depht' Space Shuttle addons, at least something that mimics the real computer modes. Haven't heard about something doing S-turns autonomously for DG-style spacecraft though. The thing is that there are many variables. The spacecraft mass (fueled, not...
  5. N_Molson

    Problem New member can't access addons

    I think you need to post on the Forum once in order to access addons. So the issue should be sorted now :)
  6. N_Molson

    Gaming Space Station Designer (disclamer : might include a tiny bit of self-promotion! )

    Hello Orbinauts, Development is continuing at a steady pace and Space Station Designer is going to be featured Monday the 4th of May at Slitherine's Next - Checkpoint event. Ignacio Liverotti, our lead developer, will answer to various questions about the game (gameplay, mechanics, inspiration...
  7. N_Molson

    First post

    A small post for the man, a giant paragraph for Mankind! Welcome! :hailprobe:
  8. N_Molson

    Humor Random Comments Thread

    Hehe for this one you need earplugs AND a sound-suppression helmet 🎧
  9. N_Molson

    Updates Artemis II

    Imagine you are sailing on a nice californian spring day, then you see this... thing fall from the sky into the water 😳
  10. N_Molson

    Updates Artemis II

    I think that Mr. Isaacman is having quite a good day ;)
  11. N_Molson

    Updates Artemis II

    Great weather and gentle sea.
  12. N_Molson

    Updates Artemis II

    Capsule in the water! :hailprobe:
  13. N_Molson

    Updates Artemis II

    I guess that the RCS jets under chute are a purge?
  14. N_Molson

    Updates Artemis II

    Well done NASA! (y)
  15. N_Molson

    Problem D3D9 not working with orbiter 2024

    Orbiter 2024 works perfectly fine on my 10-year old config. FPS gets easily above 100, with settings pretty much at maximum. It is very likely you are not doing something correctly, or some of your hardware is faultly. There's no mystery or plot here, it is just computer science.
  16. N_Molson

    Updates Artemis II

    Heard Christina talking about the colors perception. She said that some colored parts inside the cabin actually affect that perception. They used black T-shirts to hide these parts and she said it was much better like that. Mission Control said they would keep this in mind for future missions.
  17. N_Molson

    Updates Artemis II

    These nearly real-time (at the scale of a human life) pictures are something. It feels so weird knowing I'm somewhere on that blue ball...
  18. N_Molson

    Updates Artemis II

    Looks like they've beaten the Apollo 13 distance-to-Earth record. They are now effectively the human beings that have ventured the deepest into space.
  19. N_Molson

    Updates Artemis II

    Interview time :
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