Search results

  1. Submariner

    General Question White Horizon Orbiter 2016

    There's something really bothering me in Orbiter 2016. The horizon of the Earth when you are at altitude is very bright white. Now that may be realistic from real photos I've seen, but is there a way to reduce that? I played around with all the atmosphere settings in Earth.cfg, but nothing...
  2. Submariner

    General Question Generic Base Textures Affect Performance?

    I have installed the Smallville 2.0 addon which requires you to list many new generic base textures in the Base.cfg. When I load Orbiter, I can see them all loading and it takes quite a bit to get through them. My question is, will this affect my framerate/performance, even when not using the...
  3. Submariner

    General Question Help with Attatchments and UMMU

    My goal is to be able to create attatchment points on vessels that UMMUs would be able to grapple on. I could use this to simulate UMMUs performing repairs on the ISS exterior, for example. Does anyone know how to do this? I have been looking for information on how attachments work, there seem...
  4. Submariner

    Question UMMU default HUD - can you remove?

    I was wondering if there was some way to remove the hud display (as in the " ladder " with surface, orbit, dock modes, etc.) from the UMMU cockpit. I don't remember it being there in Orbiter 2006P1, and it's kind of unrealistic and obstructive. I know you can remove the HUD from UCGO vessels...
  5. Submariner

    Question Blue lights in LazyD AMSO scenario

    I was running the LazyD Memorial AMSO scenario for the first time today. As I entered the target change phase during the LM landing, I noticed a flashing cross made up of blue lights on the lunar surface. The cross was centered on my intended landing site. After landing and starting my EVA, the...
  6. Submariner

    Problem SRM exhaust wrong with Velcro in 2010

    I installed Velcro, Velcro Saturns, and the new DG-Launcher in Orbiter 2010. I edited the DG-Launcher LRBs to use the SRM exhaust (just cause its cooler with smoke and the LH2 exhaust texture is well, bad) and when I launch, there are no smoke contrails. There's only a purplish flame. This...
  7. Submariner

    Problem EVA problem with Gemini IV

    I'm flying the Gemini IV scenario that comes with the Earth 1962 package. I have the Gemini EVA upgrade installed. When I press P, the hatch opens as expected, with animation. I can see Ed White sitting in the cockpit. But when I press E, the hatch is suddenly closed again, and Ed has to float...
  8. Submariner

    Request Real world UMMU Base

    Dan Steph's Prelude II base is fantastic, but only for a futuristic scenario. I'd love to have a UMMU Base just like Prelude II, but for the real world. Something you could use at Cape Canaveral or Baikonur, and would fit in. Is there already something like this, or can someone make one? Just a...
  9. Submariner

    Question No bases in AutoFCS

    I'm trying to land in Shuttle Fleet 4.2 for the first time. I'm using the Endeavor On Orbit scenario, and have done my alignment with Edwards using BaseSync. But when I open AutoFCS to setup the deorbit burn, no bases show up in the pull down menu. All I see is DIR\Earth\Base. Any ideas? Thanks...
  10. Submariner

    Using Bases from AMSO in other scenarios

    How can I use AMSO bases in other scenarios? I'd love to land a DGIV at Hadley and unpack some hotel modules next to the Rille. Just copying the Hadley folder and dropping it the config/moon/base folder didn't work. I'm guessing I need to make the meshes and textures available?
Top