So for Artemis3 there will be the mk1.5. I wonder what the Space X version will be? The starship with the fins at top or the Moonship?
I am not sure if the Starship has a docking port,....
So weird. In default graphics the upper hull is not seen but in d3d9 it is good. In the model all sides are correct. The upper hull is just not seen from any angle
I redid the textures. I still need to redo the gold foil.
But I made a texture with an alpha black. for the USA part but still need to clean it up?
I will make those thrusters along the bottom hover.
This isn't meant to land.
From the info I have seen for Artemis3 there will be a test...
Panel rotate. I need to look at the gold material and silver foil to be shiny
0.878431 0.878431 0.878431 1.000000
0.878431 0.878431 0.878431 1.000000
1.000000 1.000000 1.000000 1.000000 20
0.000000 0.000000 0.000000 1.000000
Thanks. So I get this.
I figure the landing gear do not move. It seems like 2 rotating solar panels and maybe some shields?
I wonder if it will have the hover thrusters?
Need to texture and add rcs at the top and bottom
removed the porch,... Might removed the round dock window also.
Thanks. Yes, sorry for any confusion. I think @barrygolden and I are trying to take the best of 2 vessels.
@BrianJ Could I use your code and make a separate booster vessel and then I can add a moonship or what ever?
Yes. And it maybe just artist concept. The docking cover opens from the side rather than top. Solar panels,.... and maybe no external airlock from the side. It has 2 extended area and rcs structure on top
I am trying to figure out which is the latest version? And to put the Francis Drake Moonship on it.
I have this as a test scn:
BEGIN_DESC
Launch 15T sat to Polar 500km orbit
END_DESC
BEGIN_ENVIRONMENT
System Sol
Date MJD 59469.6131274460
END_ENVIRONMENT
BEGIN_FOCUS
Ship Starship...
Oh. I might take a break and work on some of my own projects. These are taking a lot of computer space. But I followed @Fast_toche advice. I used blender to get them and export to 3ds or obj and then edit them.
So this is what we have right now. Once I get the cargo td fixed then I can add the cargo system on top of mk1.
I wonder if the ship should follow the slope??
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