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Hello all,
Having Issues with TEI on Apollo 11 with the latest builds.
In my scenario, ullage will complete, and the SIVB will ignite for all of about 3 seconds, and then will turn off.
I attached my scenario for context.
Thanks!
I ALWAYS hear of other orbinauts talking about Minecraft, and some of my local friends play it too.
I also read this thread, but most of the comments say how addicting it is.
Could someone please enlighten me WHY it's so fun and addicting? and if i should buy the full version, or just stick...
I recently got a new (new to me, not to the world. It's at least 7 or 8 years old.) laptop from my dad with Windows XP on it. I downloaded Orbiter, but ONLY NASSP (and its necessary add-ons), onto it. Unfortunately it takes at least 3 minutes to load up a scenario in Lunar Orbit, with an FPS of...
I was playing around on the moon with Dan's amazing UCGO, and while playing around, i wondered:
"Why don't the default packed lights support local light sources?"
Which also raised the question, how is this possible?
Would this require a change in the source code of UCGO?
What would need...
Okay, here's my project so far...
I've tried my hand at modeling, and I'm using spacecraft3 to start with...
Think of it as an ISS Module with an engine, and landing gear for non-atmospheric flight...
The only problem is, my ship is upside down when landed.:facepalm:
Here's the SC3 code...
In NASSP, while i'm doing Pre-Launch checklists, my CO2 levels go above normal, and my crew dies...
What/Where is a quick and dirty checklist to lower my CO2 quickly, therefore saving my crew?
I've searched through the ProjectApollo\Docs, but couldn't find anything...
AND I've search here on...
Is anybody out there up to making Luke's Landspeeder for UCGO?
My mesh making just plain sucks, and i don't know how to find, make into, and apply textures.
Here's a reference photo...
I'm having trouble with the XR2 & the Orbiter Beta 091023.
Whenever I get into a 300x300 orbit, in order to rendezvous with the ISS, my temperature readings are at over 700C, and I ALWAYS get a hull breach, when i try to open the nose cone, or the radiator....
Does this have to do with the new...
This is really frustrating......
Easy Tiler v0.9 doesn't split tiles, plus it only shows a black screen....
Does ANYBODY have any step-by-step instructions on how to import surface tiles into Orbiter????
Also, World Studio doesn't work for me either....
Curious question of mine, once staging is done, is the S-IC first stage or S-II second stage left to sink in the ocean, or is there a recovery team that brings them back?
I was looking through the LRO website, and i was wondering how would someone use the LRO pictures and have them imported and visible in their correct locations in Orbiter? Is there a specific, EASY program to do this?
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