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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
So ive been tackling modelling game assets more seriously now. And my last project (Dragonfly redux) has proven quite instructive. Now I wanted to use what Ive learnt there on a new model, so I present you, the Shuttle-A Mk.IX. Still in its modelling phase, Im taking care to not make a mess of...
Ive been modelling some props for orbiter. like this hangar
Thing is, when I try to add it to a base (like Brighton Beach) not only the shading is all wrong but also the textures wont show:
I renamed the .msh file to see if the problem were my mesh and/or textures, but they seem fine when...
So when OpenOrbiter was announced, I thought it would be a good idea to use that opportunity to practice modelling a bit. So I did the dragonfly. Turns out I still need a lot to learn (specially on the uv packing front) so the craft doesnt really look good in orbiter. So Ill leave it here if...
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