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Hi Marg
As it been that long? I was looking at my meshes in OpenGL mesh viewer, and they look quite outdated now( very low polys).
I did update some of the IUS ASE meshes some time ago, incase pylon got an update. I'm watching the SSU threads, as i believe this will have realistic satellite...
I'm glad to see some of my meshes and textures being reused to keep the earlier shuttle missions going. It is very sad that the "pylon" module is not 100% compatible with orbiter 2010. This has forced me to end my work on STS Payloads. I spent many years on the STS Payloads addon, but i clearly...
To be honest, it looks like the pylon modules are abandoned.
Im still unsure what changed in orbiter 2010 to make certain features unavailable. If the author of pylon does upgrade or allow reverse engineering, then there is the problem of david413 latest shuttles are still compatible with STSP...
Hi, hope i've got the right sub forum.
It's been a good while since making models, and i'm a little bit rusty in anim8or, but need to know the answer to my question.
I have a rectangle object, and i want all sides to have seperate faces, so to have different textures. At the moment, the...
I should do. A member (kel?) made it for me, complete with animations. It was uploaded shortly after but unsure where.
This was way before i got into modelling. I will have a look and let you know.
Thanks
Im 99% sure it was uploaded to AVsim under the orbiter downloads.
Not wishing to go off topic but at the moment, STS Payloads is on a permanent hold. I need a miracle for the pylonMFD to work correctly for the latest orbiter version.
It is nice to see newer meshes for STS Missions.
Thanks
About the source codes of PYLON.
After dbeachy excellent skills on the pylon with STS Payloads v1, Camelopardis came back on the scene and updated his pylon with extra features ie sound, VC etc. This lead to STS Payloads V2 being released. The latest pylon dll is also a debug version...
Yes, david wanted to use some meshes for his earlier STS missions. However certain meshes were "unavailable". I see that he is working on a "spin table" feature so maybe STS-5 is in the pipeline.
I still have a feeling that the pylon problem is an easy fix but without the latest source codes it...
Hi
I've been trying to find ways and workarounds to get the latest pylon3 to work 100% with orbiter 2010. The main problem is the sequences no longer work. They do not load in any scenario and are not saved in the current state or quicksave scenario files.
Pylon3 is "vessel2" so the MFD/dll...
It performs ok for the task it was meant for however i needed to install orbiter 2010 to test out a new update to STS Payloads and realize how slow the FPS were. Im new to Win7 but i found this app with the following infomation :
Processor 6.8
Memory (RAM) 5.5
Graphics...
Hi all
I recently installed orbiter 2010 on my wife's computer with these specs:
NVIDIA GeForce 7025/nForce 630a chipset
AMD Athlon II X3 250 Triple Core processor running at 3.1 GHz
2GB DDR3
Microsoft Windows 7 Home Premium x64
My own PC which is temporary unavailable had these specs...
So it's just the sequences that don't work on the pylon MFD? I will get around to install orbiter 2010 and see if a workaround can be found for the sequences. Thanks for testing.
I have been away from orbiter for some time as im involved in another simulator. STS Payloads is not abandon however i think pylonMFD is. I will wait until the next release of orbiter then work out the incompatibility issues with STSP and the newest shuttle fleet as i've been reading about and...
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