Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
O, great to know, thanks!
Unfortunately, with some "dirty tricks" in the code, it is really, really hard to make addon "friendly" with all numerous addons out there. It is also hard to tell sometimes which exactly become incompatible. So clean install is still the best troubleshooting tip I can...
Yes, that's not any "hidden" stuff, and it does not react to buttons, just a coincidence. This happens only in Gagarin's mission, and only because this is how it did work in real flight. Just for him, they decided him to open reserve canopy in addition to the main, to be on a safer side.
I remember about three more... but those are not so obvious, and sometimes it is hard to draw the line between some cool "feature" that just happen to be rarely used (or noticed, or realized) and intentional "easter egg" :-)
No problem, at some point it will have to go out. At the same time, with and without it, Vostok is still fun - and as I see from the posts, not all "fun features" and "easter eggs" had yet been explored :)
It is intentionally left unpublished in the docs, to encourage researching :) - as the code is the same that was used in the real flight, and is relatively easy to find. And if not found - no problem, the lock is disabled in all Vostoks other than the first.
:) Bon apetit!
---------- Post added at 09:27 PM ---------- Previous post was at 03:19 PM ----------
I don't know if there are any good translations of the radio comm recording into English. Russian transcript has been declassified only relatively recently, just a few years ago, in the times...
We have full written transcription of Gagarin's comm, but only small portions of the actual audio recordings, from the audio tape - the complete audio has not been released yet from the archives.
Gagarin's TDU has not separated indeed - but in a different way than in Vostok-2. On Vostok-2, the...
No, RELIABILITY is set separately for each of the six rocket modules. Because they are all independent, and there can be multiple failures in one flight :-)
Random Launcher failures are "inherited" from the past addon, R-7. They are disabled in the default scenarios but can be enabled in the custom ones. (the ones in the launch escape demos are not random, they are predefined). In orbit, there are currently no failures, though you may want to adjust...
...plus a safeguard in case developer (me :) ) disappears from Orbiter (for whatever reasons) - and then breaking changes occur in the Orbiter engine...
Thanks again! And I am very glad the source is reasonably readable :-). It is not as ordered and tidy, as I'd like it to be, but closer to the end, it became too dangerous to touch extensively, so I left it "as is"...
Thanks for correction!
The error is actually in the docs. The real delay of the controls was indeed 2-3 seconds. I got this number from the Komarov's notes on Raushenbah lecture given to the cosmonauts, detailing some very interesting info about the manual controls. Yes, such delay requires a...
It was a lot of fun to build as well :). But for the coding... Yes, there are lots of tricks inside to make things work the way we want. And no matter how good it seems - we are still quite far from where we want it to be. This was a "one-year effort" - but it was a year on top of another three...
Uf-f-fff! Great to know it is sorted out! Looks like crossed paths with some other addon again... But the clean install still works so far, much relief!
Yes, this is one of the primary troubleshooting recommendations - to try it on the same machine but in a separate clean new Orbiter, without other addons installed. Some addons are very sophisticated, and go deep into the Orbiter, so there is always chance of collision - especially considering...
Just in case... can you try it with OrbiterSound disabled? I had one stubborn problem with it that I eventually "bypassed", so I'd like to rule this one out first...
OK, here it comes, the first bug report... Surprised to see it lasted for so long without any!
- does it also happen in unmanned flights?
- does it happen in external/internal view?
- do you have B3OP module activated? Does it happen with/without it?
There may be some more permutations... And...
In my development pattern so far, I was able to get away with not re-releasing the older addons. The improvements do develop and accumulate, at good pace - but they always get only into the newest/latest addon.
Maybe time has come to change this and to look retrospectively at the past...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.