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  1. Jordan

    Project Blender Mesh Tools add-on

    Looks like you're using a Mac. As a test, I renamed the texture folder under Windows and I get exactly the same error. So it looks like the textures folder cannot be found on Mac.
  2. Jordan

    Project Blender Mesh Tools add-on

    I think the problem has nothing to do with Blender Mesh Tools. It's more a issue due to .dds Textures. To test it start Blender, load any .dds texture and try TexturePaint. Then try it with a .png, .jpg or other texture.
  3. Jordan

    Project Blender Mesh Tools add-on

    I tested it. So for No. 1 I had the same problem. As a solution I found that if I save the texture as PNG and use it in Blender instead of the original texture, then it works with the painting without any problems. Unfortunately I can't say anything about No. 2, because the meshes are imported...
  4. Jordan

    Question For Modelling and Texturing expert only

    I use another Method without Splitting my object in Multiple groups. Lets say you need an object with 4 colors. Make a texture with 4 squares each 16x16 Pixels and Paint the squares the color you need. Now assign this Texture to your object, select only the faces you need to color, for...
  5. Jordan

    Question For Modelling and Texturing expert only

    There is a better way to display the Normals. Activate "Face Orientation" in the Overlays. Your model will then be colored Blue or Red. Blue are the areas that are visible and red the invisible ones. If you see Red Faces select them press alt-n and choose flip. ---------- Post added at 09:24 PM...
  6. Jordan

    Orbiter Screenshot Thread

    Added some Ground details in Launch Complex 39. The ML casts shadows but the LC39 does not. Can someone tell me why not? Here is a Blender rendered image. Just for fun.
  7. Jordan

    Orbiter Screenshot Thread

    Project Apollo NASSP 8 Launch Complex 39 with new LUT. Work still in Progress
  8. Jordan

    Project Blender Mesh Tools add-on

    Quick response :thumbup:
  9. Jordan

    Project Blender Mesh Tools add-on

    So far it works well, except for the materials. The order is wrong That's OK That is wrong That's OK
  10. Jordan

    Project Blender Mesh Tools add-on

    This is no longer necessary since I have already migrated my mesh to 2.8+. The animations also work as they should be. I tried it anyway and it doesn't work. In Blender, I have to rotate the mesh in the Z axis, not in the X axis. With the V2.0.10 my mesh is no longer vertical, it "lies" on the...
  11. Jordan

    Project Blender Mesh Tools add-on

    I had some problems that I have now solved manually. When opening the 2.79 blend file in 2.8 and rotating it 180 degrees did not work, all animations in orbiter were not rotated around the correct axis. But I found a solution for that. Your exporter still produces too many vertices compared to...
  12. Jordan

    Project Blender Mesh Tools add-on

    It's not because of my mesh. It is easy to reproduce. If you have installed ProjectApollo then import the mesh Saturn5ML.msh. See the vertex and face counters in a group. Now export the mesh and reimport the newly created one. You will notice that the face number has not changed but the vertex...
  13. Jordan

    Project Blender Mesh Tools add-on

    I tested it and found some problems. 1. I am currently working on the ProjectApollo Mobile launcher and the textures are stored in a subfolder called ProjectApollo in Orbiters Textures folder. When I build the mesh, this subfolder is not saved in the mesh, only the texture name is saved and...
  14. Jordan

    Project Blender Mesh Tools add-on

    This is acceptable :thumbup:
  15. Jordan

    Project Blender Mesh Tools add-on

    It would be useful to keep the group names instead of renaming them to Group_1 Group_2 etc. It would also be useful to only export the selected groups instead of exporting them all together. The reason for this is that I duplicate some groups to have a backup of them and can use them later if...
  16. Jordan

    V8 Release Work Thread

    New update of the mobile launch pad. Damper arm is added and animated. Since I don't know when it will be retracted, I combined it with the Colby Crane.
  17. Jordan

    Project Blender Mesh Tools add-on

    When I delete the texture, the following error occurs. It seems that the path to the texture is ok. The 'd:\orbiter\Textures\Main_Concrete_Hardstand_texture_1.dds' is without spaces, i dont know why Orbiter forum adds a space.
  18. Jordan

    Project Blender Mesh Tools add-on

    Can it be that the python .split method doesn't work as it should?
  19. Jordan

    Project Blender Mesh Tools add-on

    If you mean me, no. My orbiter is in the Root of Partition D:\ Same error occurs when i try to Import ProjectApollo/Saturn5ML.msh
  20. Jordan

    Project Blender Mesh Tools add-on

    I can Import other meshes but this one fails. ---------- Post added at 07:49 PM ---------- Previous post was at 07:46 PM ---------- my above mentioned error could result from filenames being too long
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