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I have tested the scenario and encountered the same problem.
I guess the name of the ship(XR2-PhobosDeimosPayloadMission) is too long. I made a scenario with a stock DG which has long name and it causes the same problem.
Here is a fixed version of the scenario. I just shortened the name of the...
Thanks to your suggestions, I found a solution to the problem. It was indeed a frame rate issue.
All I had to do was to uncheck Disable vertical sync option in video tab. I had checked this option for recording videos...
I have tested this with D3D9ClientR14-for2010-P1 and D3D9ClientR15. The results are the same. This does not happen if I use inline client.
If I release the payload and grapple it again, the payload will be back to its appropriate position. However, if I move the arm, the payload slowly comes...
I'm using Canadarm2v3.1 with thorton's ISS v3.2. However, it seems Canadarm2 doesn't work well with D3D9Client(D3D9Client R15).
I made a video to explain this problem. First part of the video was recorded without D3D9Client.
I'm using linear translation mode. No rotation was added to the...
Confirmed. Docking port is not required for this mission...:embarrassed:
https://youtu.be/aIDSMHGPhZU?t=26m29s
It seems screenshot in hst_ex_readme.pdf is based on Default Atlantis scenarios. If you use Shuttle Fleet scenarios you don't have to add ODS.
Thanks BrianJ for making this beautiful addon. It's oddly satisfying to watch HST precisely aiming at a distant planet.
It seems ODS is missing in Shuttle Fleet scenarios. I had to add ODS in scenario file like this:
RENDER
RMSARM
ODS
CARGODOOR 0 0.0000
KUBAND 0 0.0000
I found this mod(LC-39-Hi-Res.zip) in my orbiter installation today. It seems I've been using this mod with ISS v3.2 for detailed launch pad.
However, I don't remember when or where I'd found it. It doesn't contain readme or manual. I searched Orbit Hangar but could not find it. Can anyone...
Thank you for your advice.
The problem is, space shuttle in ISS v3.2 has autopilot and AFAIK you can't disable it. It will take you RInc of more than 3.0 in some scenarios.
I have tried Launch MFD but it doesn't work with shuttle fleet autopilot. And manual control can be very tricky...
At the moment, space shuttle autopilot is not working properly for ISS v3.2 scenarios. This is because launch azimuth and launch time are not correct for rendezvous.
In this example, I'm going to use STS-120(Discovery) scenario.
Open scenario file with text editor(such as notepad).
Change...
I did a flight from KSC to the Moon in Orbiter2015 with updated BTC and TransX. Both of them did not cause CTD during the flight. Thanks for the update.
However, it seems that offplane distance from the base is not shown in TransX. This is the only problem I found with these updated MFDs.
"I didn't know this game but this looks amazing"
"That was interesting"
"That spin was so fast"
"I can't see booster separation"
Japanese people are shy, but on nicovideo they can leave comments anonymously. I always receive comments like these unless my video is too boring.
Thank you for kind words.:tiphat: I have received some comments from Japanese viewers, but almost none of them ever played Orbiter. It is always good to hear opinions from veterans.
I think there is one good thing about these numbers--you can tell if AP is working. And I could eliminate these...
I'm sorry for the quality of the video. I was in a rush to make this video because people tend to forget space event like this when the media coverage has gone. I've been trying to promote orbiter on nicovideo(I'm also writing blog articles like this), and I thought this was a good opportunity...
based on this scenario http://www.orbiter-forum.com/showthread.php?p=508421&postcount=20
Sorry for Japanese text. Originally I made this video for nicovideo to promote orbiter. http://www.nicovideo.jp/watch/sm26800085
I've been trying to build my first ship. However, none of my ship was able to fire its engine so far.
I think I am missing something important or failed to install the mod. Any help would be appreciated.
BEGIN_DESC
END_DESC
BEGIN_ENVIRONMENT
System Sol
Date MJD 55269.6815854376
Help...
I always choose TransX for slingshot.
TJI burn - TransX
MCC(Earth-Jupiter) - TransX
Inside Jupiter's SoI - both TransX and IMFD's map program
MCC(Jupiter-Pluto) - TransX
MCC(near Pluto's SoI) - IMFD's map program
TransX is sometimes unreliable but satisfyingly accurate for interplanetary...
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