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  1. johnnymanly

    Orbiter Screenshot Thread

    I've seen it raining fire in the sky...
  2. johnnymanly

    Orbiter Screenshot Thread

    31.5 meter long Estes CCexpress.
  3. johnnymanly

    Problem - SOLVED - Problem with latest Orbiter build on Linux

    That was quick... newest release does not require DXVK. Runs fine on regular wine.
  4. johnnymanly

    Problem - SOLVED - Problem with latest Orbiter build on Linux

    You're just messing with me now... Changing from "true full screen" to "full screen window" and it runs for me. Thanks Muchly!(y)
  5. johnnymanly

    Problem - SOLVED - Problem with latest Orbiter build on Linux

    Yes. I think the problem is Wine not knowing what to do with D3D9on12.
  6. johnnymanly

    Problem - SOLVED - Problem with latest Orbiter build on Linux

    Thank you all for looking into this. You are appreciated.:cheers:
  7. johnnymanly

    Problem - SOLVED - Problem with latest Orbiter build on Linux

    This may be something VKD3D will have to take care of. I'm only just looking into it.
  8. johnnymanly

    The Future of Lua with Orbiter? Is it at a Dead-End?

    Sorry my earlier reply was too brief. It runs with DX7, not with DX9. EDIT It works using DXVK for wine.
  9. johnnymanly

    The Future of Lua with Orbiter? Is it at a Dead-End?

    You're on Linux then? The latest Orbiter won't run on Linux. https://www.orbiter-forum.com/threads/problem-with-latest-orbiter-build-on-linux.41564/
  10. johnnymanly

    Problem - SOLVED - Problem with latest Orbiter build on Linux

    Is anyone successfully running the latest Orbiter on Linux (1/17/2024)? With DX9 client I'm getting a crash when the Orbiter Launchpad starts. No crash with DX7 version. wine: Call from 7BD2BD08 to unimplemented function d3d9.dll.20, aborting Log: **** Orbiter.log 000000.000: Build Jan 17 2024...
  11. johnnymanly

    General Question Propeller animation [solved]

    Of course. Feel free to use it. If you get any weird behavior pay attention to the other comments in this thread. I'm not a very good coder.
  12. johnnymanly

    Question ShiftCG or ShiftCentreofMass in Lua?

    try this: vi:shiftCG({x=1,y=2,z=3}) You'll need this DLL: https://www.orbiter-forum.com/threads/orbiter-beta-lua-development.35459/
  13. johnnymanly

    Question [SOLVED] Flight Control Animations Not Working In Lua

    I'm no expert but perhaps you need the delay. vi:create_controlsurface(AIRCTRL.ELEVATOR, 7, 0.7, {x=0, y=0, z=-17}, AIRCTRL_AXIS.XPOS, 0.5, anim_elevator)
  14. johnnymanly

    Over 17 years of Orbiter...

    ... And on Linux using the old "winex". My current PC is built in that same case.
  15. johnnymanly

    Linux playground

    That was it! Very clever... :)
  16. johnnymanly

    Linux playground

    I reported, a while ago, that I couldn't control a vessel class written in Lua with the numpad. RCS was fine just no control surfaces. I just compiled a vessel class (a .so) and I have the same problem. No control surfaces with the numpad. Joystick is fine and stock vessels are fine. Any...
  17. johnnymanly

    General Question Set animation from scenario file

    Thanks again @dgatsoulis . Your dll works fine.
  18. johnnymanly

    General Question Set animation from scenario file

    Thanks. I'll give it a try. :)
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