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  1. jacquesmomo

    Programming Question Lua how to send a command key to a vessel

    Hi Gondos Great! It works! Just one question: For xxx in local snd = xrsound.create_instance("xxx") Can we enter any value, or are there numbers that should be avoided? (I set "111") Thanks again
  2. jacquesmomo

    Programming Question Lua how to send a command key to a vessel

    Hi I still need your help with LUA... 🙄 (For now, I've figured out how to display text, but that's it!!!) Still a lot to learn... Here's my problem: I would like to play a sound (with a lua file). In the Lua documentation, I found this: xrsound:load_wav (soundID, filename, playbackType)...
  3. jacquesmomo

    Update Multistage2015 Update to OpenOrbiter2024

    Well done! You're brave, but I think it might be a good decision. Multistage was originally made by Vinka. Fred18 adapted it for Orbiter 2016 (or 2010, I don't remember) and, more importantly, improved it. I don't think he's against your project...
  4. jacquesmomo

    Update Multistage2015 Update to OpenOrbiter2024

    So regarding the Multistage2015-MFD here is what I can observe : (same with internal MFD, External MFD and DX9 External MFD) 1) Opening MFD internal or windowed= ok 2) Selecting Multistage2015_MFD in the list = ok (the MFD is displayed correctly) 3) then... - Key (or tab) selection VEH =>...
  5. jacquesmomo

    Update Multistage2015 Update to OpenOrbiter2024

    Oh... I didn't even notice that... 🙄 There's just a small mistake in the zip file: You named the folder "plugins" instead of "plugin" (so I haven't tested the new multistage2015_MFD.)....
  6. jacquesmomo

    Update Multistage2015 Update to OpenOrbiter2024

    Hello So I haven't had time to test everything yet, but here are my initial conclusions (for boosters only): a) If we create several BOOSTERS groups in the ini file, only the last one is functional !!! b) Boosters do not automatically separate when their fuel supply is finished. c) Manual...
  7. jacquesmomo

    Update Multistage2015 Update to OpenOrbiter2024

    Thank you Mathias Unfortunely I'm not at home for 1 or 2 week. When I come back I will test your new dll and I 'll tell you about my future tests. Thank you again
  8. jacquesmomo

    Programming Question Lua how to send a command key to a vessel

    YES !!! :salute: It works!!! Thanks, you gave me my third lesson. :hailprobe: (The first was proc.wait_simdt(<time>) and the second was how to display text on the screen.) Here's what I did (just for testing) Just a quick question: ;) What are these two lines for? As you can see, I...
  9. jacquesmomo

    Programming Question Lua how to send a command key to a vessel

    Yes... but it does't works... With Vessel:send_bufferedkey (OAPI_KEY.P) I have this : ./Script/Ariane6/automatique 10s.lua:1: attempt to call method 'send_bufferedkey' (a nil value) stack traceback: ./Script/Ariane6/automatique 10s.lua:1: in main chunk [C]: in function 'dofile'...
  10. jacquesmomo

    Programming Question Lua how to send a command key to a vessel

    Hello Kuddel :cheers: And thank you for your reply. :hailprobe: So I tried this: proc.wait_simdt(10) oapi.simulatebufferedkey(OAPI_KEY.T) proc.wait_simdt(20) oapi.simulatebufferedkey(OAPI_KEY.R) And it works !! Then I tried this: proc.wait_simdt(10) oapi.simulateimmediatekey(OAPI_KEY.T)...
  11. jacquesmomo

    News Gallery of add-ons in development

    Hi Gattispilot So here's my technique for placing a vesselbuilder object: 🥵 1) Create a scn with the orbiter default deltaglider with the same position as your bridge. 2) Run Orbiter with this scn and slowly move the DG in the direction you want to place the bridge. Wait until the glider...
  12. jacquesmomo

    Programming Question Lua how to send a command key to a vessel

    Yes, I know... But I'm just looking for how to "send" a command key to a ship in a .lua file. (P or G for instance) something like that : oapi.simulatebufferedkey(OAPI_KEY.G) but this doesn't works...
  13. jacquesmomo

    Programming Question Lua how to send a command key to a vessel

    Hi I need one more time your help with Lua... I would simply to send a command (press the P key) to my "Ariane6" vessel (for initiating the multistage autopilot when the SCN starts). This is similar to what can be done with Orbitersound with the following command: SENDVESSELKEY T:+0.1...
  14. jacquesmomo

    News Gallery of add-ons in development

    My first tiles at resolution 21 :p (until Orbiter 2016 the maximum was 19) ELA4 is in the background Resolution 19 Resolution 21
  15. jacquesmomo

    News Gallery of add-ons in development

    My new tiles for ELA4 (at Kourou, were the Ariane 6 Rocket lift on)
  16. jacquesmomo

    Update Multistage2015 Update to OpenOrbiter2024

    Hello Matias Sorry, but I just found another bug... 🫤 Problem with the NumPad + key with the Ctrl key : This bug occurs when piloting manually (without a guidance file controlling the thrust). If you launch the rocket with the [NumPad +] key alone, and keep this key pressed, there's no...
  17. jacquesmomo

    News NASA's Future: The News and Updates Thread

    Why not ??? ;) When I finish the update for Orbiter 2024 I'll think about it.... 😅
  18. jacquesmomo

    Ariane 6 european rocket

    I'm working on adapting the Ariane 6 rocket for Orbiter 2024. I'm taking the opportunity to improve the ELA4 launch area. Work in progress....
  19. jacquesmomo

    Orbiter 2024 Release

    Well, that's it, I found it!!! 🫣 Actually, for sound to be possible with a vesselbuilder vessel, you have to declare trusters (even if they're not required!!!). 🥸 It was while reading the XRSound documentation that I found (at page 4): XRSound Features: • Automatically adds default sounds for...
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