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  1. SolarLiner

    New Release D3D9Client Development

    I've actually taken a look at PBR and what it means; I found this doc that I think will be helpful to some: https://docs.google.com/document/d/1Fb9_KgCo0noxROKN4iT8ntTbx913e-t4Wc2nMRWPzNk/edit I could try and take a test scene into LuxRender to get a 'nice' reference scene, but that'd mean...
  2. SolarLiner

    What music are you listening to?

    "We are doing this artist a favor by blocking his content". That says something at least :lol:
  3. SolarLiner

    What music are you listening to?

    Quite a classic. I like JMJ's last album, Electronica 1
  4. SolarLiner

    New Release D3D9Client Development

    One way to greatly improve ReShade's performance is by disabling SSAO; you can do so by opening "Modules/Server/ReShade/McFX.cfg", searching for the line that start with "#define USE_AMBIENTOCCLUSION" and replacing the 1 with a 0 Interior lights can be 'baked' onto the textures, which is what...
  5. SolarLiner

    New Release D3D9Client Development

    Inherently they're the same. Looking at is from a CGI perspective, there is only diffuse and specular reflection (specular being the 'mirror type' reflection). They are two separate concepts in real time graphics because they aren't computed the same way and aren't looking to give the same...
  6. SolarLiner

    Humor Random Comments Thread

    This years's YouTube April Fools is SnoopaVision. I don't know why, but this is right on so many levels: Experience YouTube in #SnoopaVision - YouTube
  7. SolarLiner

    Humor Random Comments Thread

    The upside of Uningine is that all the processing is done in real time, from rendering (obviously), to data streaming, to procedural refinement or the color, elevation, night lights, clouds, etc. But it's also its ability to load worlds of any scale while maintaining playability and visual...
  8. SolarLiner

    Project TLE to Orbiter

    So after thinking about it, I figured that I could convert between MJD and DateTime (in C#) with a simple subtraction. The method I posted above is useful in simple scripts that doesn't have date and time handling features that C# has. So, theoretically, an MJD is the number of days (integer...
  9. SolarLiner

    Project TLE to Orbiter

    That is indeed interesting. To get a DateTime object (using a Gregorian calendar) from an MJD, I'm just adding 'MJD days' from Nov. 17th, 1858. But to get an MJD from a DateTime, I'm doing a bunch of maths around: public static double GetMJD(DateTime dt) { int Y = dt.Year; int M =...
  10. SolarLiner

    Project TLE to Orbiter

    I found implementations in C#, but I'll rather make my own version as I'm using a custom Orbiter framework for scenarios.
  11. SolarLiner

    Project TLE to Orbiter

    From my implementation on the tool, I can get errors as high as 120 km when testing on the ISS - so no it's not too bad for general use, but it is kinda far off for any specific use.
  12. SolarLiner

    Project TLE to Orbiter

    It should especially be able to have state propagation algorithms that would end up in a closer-to-reality estimation. I've made a similar tool and was working on a SGP4/SDP4 implementation when I kinda lost time and motivation. Maybe I'll finally finish working on it.
  13. SolarLiner

    Humor Random Comments Thread

    Which is what I don't understand here. Flashy, annoying ads that obstruct your navigation don't make you want to click on it. So why keep putting them in the first place?
  14. SolarLiner

    Gaming TMac3000's Offical "Sudoku from Hell" Thread

    Just started it, and the point isn't much in trying to build together an algorithm, but rather in implementing one well. And we just started it (team of 3, hence the we). The only problem is the lack of POO; as I'm first year into this the only language we can use is Javascool, which is a dumbed...
  15. SolarLiner

    Humor Random Comments Thread

    Visual Studio Code is becoming more and more my default notepad. I think I'm using it more than Notepad++ itself. It's pretty good too ;)
  16. SolarLiner

    Project ReShade for Orbiter D3D9 (WIP Thread)

    You're missing a texture in the installation. It's from the color correction part, and it's actually my fault because it's a file I didn't include in the package. So below are the new archive with included changes (along with the WIP Night Vision shader), and a patch if you just want the changes.
  17. SolarLiner

    Gaming TMac3000's Offical "Sudoku from Hell" Thread

    Coincidence or not, I don't know, but the school project i'll present in my final exams is a Sudoku solver! While not myself a huge fan of those, I'll lurk around for data to feed my algorithms on... ;)
  18. SolarLiner

    The easiest things to do...

    ... Are the hardest to compute. And that truth hit me hard. So hard when I went to the barber the other day, she had a look at my hair and said "Whoa, you're losing your hair already, baldness is getting to you!" (true story). The thing was I knew that already. Because that thing made me pull my...
  19. SolarLiner

    New Release D3D9Client Development

    That wouldn't be a problem as the texture is loaded into memory as is by D3D9, and then processed with the shaders jarmonik wrote. There you can do pretty much anything, but the most important is that the texture is never processed until it is called by the shader. While I could also be wrong...
  20. SolarLiner

    Question Calculating surface tiles bounds

    I don't have a geo-centric vector, but the latitude and longitude of the point already. (which is going to save me some more maths) "Level 4 has 2 tiles", I'd take you're talking about the Beta tile system, which I hoped to integrate at some point, but right now I'm focused in making the tool...
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