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  1. Coolhand

    Project XR2 Ravenstar - Mk II

    Axel, very interesting & inventive ideas - really reshaping the concept significantly. Even if the model and features do not suit the concept totally, you have found a way it seems to get the same results. Why not bundle it up as a scenario and config file and upload it to orbit hangar...
  2. Coolhand

    Humor The Future According To Films [Infographic]

    Ah, but can you disprove the existence of Barry Van Dyke so easily?
  3. Coolhand

    Humor The Future According To Films [Infographic]

    I guess its just not a movie, same for Battlestar... And the closest that show ever got to the future was 1980:lol:
  4. Coolhand

    Project XR2 Ravenstar - Mk II

    Don't say things like that, you will get them excited :lol: In terms of modelling, yes i am done with that. just about. Mostly what remains is a UV mapping job for the airlock, interior, bow acccess, stern access & engine access corridor. Then these areas need to be painted.. Then I'm...
  5. Coolhand

    Project XR2 Ravenstar - Mk II

    Thanks fellas, As I said before, there are plenty of possibilities for other layouts, all with their advantages and all with their drawbacks. Had I been left to my own devices I think the mk2 would have ended up with 3 engines, and probably with the outer engines being a bit smaller and...
  6. Coolhand

    Project XR2 Ravenstar - Mk II

    And while we're at the topic of Mk2's that never were, here are a couple of mockups i tried out, before settling on the new form i did try a lot of things out - even including a payload bay that was much larger and went all the way back. Almost like a super-guppy conversion only less so - which...
  7. Coolhand

    Project XR2 Ravenstar - Mk II

    A cargo version... yeah i've thought about that of course, as way back as right at the start, and its been suggested before, infact all of these things have been suggested before over the last 4 years and many are already accommodated in the design. So if you mean a large, open to space...
  8. Coolhand

    Project XR2 Ravenstar - Mk II

    It does have mounting points, it has always had them. As for the interior... Of course, it could be a cattle car, but as i said that doesn't make sense on a longer voyage so a less populated cabin will better meet the majority of requirements whether moon or LEO. Finally I would encourage...
  9. Coolhand

    Project XR2 Ravenstar - Mk II

    Thanks again, I feel the project, the model i've created for the addon and the addon itself really is payware quality, i've put a frightening amount of time into realising it. I realise there are a lot good causes to donate to like orbiter itself or this forum, if you enjoy the XR2, want to...
  10. Coolhand

    Project XR2 Ravenstar - Mk II

    Thanks guys, but I would hate to think that development of this model is putting others off even trying.:( - There are so many design options to explore. As for the lighting, i'm sure we talked ages ago about switching textures to simulate day and night as you might want to on a voyage...
  11. Coolhand

    Project XR2 Ravenstar - Mk II

    I posted some dimensions in post #1716 what that means is it's slightly longer, slightly shorter and slightly thinner than the mk1... It's still roughly the same size and its unlikely to change any further externally at this point. As for a public Beta release, they're traditionally kept to a...
  12. Coolhand

    Project XR2 Ravenstar - Mk II

    Had things worked out differently then the XR2 might have had a dorsal dock from the very beginning, and also would have looked quite different as a result... The front end is really designed around that docking system as i figured, many years ago now, that a bow dock would be easier for Doug...
  13. Coolhand

    Project XR2 Ravenstar - Mk II

    Thanks for contributing by purchasing a mug! As for the specifics of the ship, well even the fuel is really an in-joke as it's because Doug likes Stargate, It's up to you for how powerful you want to make the ship and so on... More interested in functionality I guess... Not so important how it...
  14. Coolhand

    OHM XR2 Top Hull Repaint

    thankyou for keeping my credit on there, and you've completely redone the surfaces too, my biggest crit would be that the panel lines are too thick, there's really no need for them to be more than a pixel, and more subtle... you could try removing the outer glow you're using for edge highlight...
  15. Coolhand

    OHM XR5 REPAINT KIT

    nice work, the textures for the 5 are a real improvement and well done for remembering Russell, must have been a ton of effort to make the XR5's graphics, it's a big ship.
  16. Coolhand

    Discussion Bump maps / Normal maps

    An XR2 with normal maps? I have been meaning to contact you with regards to making that happen... as a trial run for the mk2 and perhaps between you, doug and myself producing a dx9 version with full normal maps. But at this stage this is very much news to both of you i'm sure:)
  17. Coolhand

    Discussion Bump maps / Normal maps

    OGL supports Normal Mapping, the DX9 engine should also support that. Normal Maps are like Bump Maps, only better. Normal mapping - Wikipedia, the free encyclopedia The XR2 will have normal maps (or bumps) for those engines that support it.
  18. Coolhand

    Apollo 18

    there's no way it could be better than Moontrap.
  19. Coolhand

    OHM XR2 Russian Military II

    Thats your best one so far, keep it up.
  20. Coolhand

    News Dodge Charger Goes Knight Rider at Boynton Beach Car Wash

    68 is maybe a little old to try ghostriding
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