Thanks. I found lagrange.pdf too but I didn't find first link. I'll readi it.
I tried it firstly. Got formula L1: (R*(1-(a/3)^(1/3)),0) from lagrange.pdf for position and ( Vx * D/R, Vy * D/R ) for speeed, put it into Orbiter, but ship is go away from L1 very fast. It's very approximate...