Search results

  1. Mr Martian

    API Question Help redrawing virtual cockpit displays in D3D9

    Hi all, I am working on a virtual cockpit which has a screen (simillar to the DeltaGlider's propellant status screen), and I am having some difficulties getting it to work properly with the D3D9 graphics client. It would appear on every redraw event, any objects are simply superimpossed over...
  2. Mr Martian

    Orbiter 2024 Launch readiness

    Absolutely agree. My ShuttlePB model has a little landing light on the front gear, and the ShuttleA has areas for nav/strobe lights, and docking light in the docking port bay
  3. Mr Martian

    Orbiter 2024 Launch readiness

    Sorry folks, I thought I had made it public, everyone should be able to open it now.
  4. Mr Martian

    Orbiter 2024 Launch readiness

    Hi all, I have linked a document with some photos of the vessel models I have made. As before, I plan to use this as part of an independent addon, but if the Orbiter 2024 development community would like to use these as the default-included vessels, I would be happy to share them with whoever...
  5. Mr Martian

    Orbiter 2024 Launch readiness

    Thank you all for the feedback. Totally agree on preserving Orbiter’s graphics ‘style’ and on medium-poly models, these were my two main goals when modelling. Happy to share some photos of what I have when I get back from work. so far I have the Wheel, ShuttleA and ShuttlePB, but no virtual...
  6. Mr Martian

    Orbiter 2024 Launch readiness

    Not sure if this is the best place to ask/mention this, so I apologise in advance, but just wondering if there were any plans for the final release of Orbiter 2024 to include any kind of ‘revamp’ of any of the classic default vessels, like the ShuttleA/ShuttlePB/Wheel station? I only ask because...
  7. Mr Martian

    SDK Question Advice for Printing a Vessel's Name on Exterior?

    That makes so much more sense now! Thank you @Gondos, it's working perfectly now! When I write text (with skp->Text) however it is mirrored left/right. Not much of an issue as I can fix this by just flipping my mesh, but I don't suppose you know a way to do this at the code-level instead? Thanks...
  8. Mr Martian

    SDK Question Advice for Printing a Vessel's Name on Exterior?

    Thank you Gondos, no I missed that step! That being said, I still cannot get this working. This is the code I have: void MyVessel::clbkSetClassCaps (FILEHANDLE cfg) { AddMesh(mh_main); insignia_tex = oapiCreateSurfaceEx (512, 512, OAPISURFACE_RENDERTARGET | OAPISURFACE_TEXTURE |...
  9. Mr Martian

    SDK Question Advice for Printing a Vessel's Name on Exterior?

    Hi All, I was hoping for some advice for how to go about printing text on the exterior of a vessel's mesh. I want this text to be dynamic and based on text declared in the class's clbkSetClassCaps function. The default DeltaGlider does exactly this witht he craft's name printed on the verticle...
  10. Mr Martian

    SDK Question Help Building ShuttleA

    Well I feel a bit silly. I didn't change the output file in the linker section. I've done that now and my dll is there, but it doesn't seem to work. It's as if it's a 'blank' vessel. Orbiter doesn't crash but seems the module doesn't contain any info, if that makes sense.
  11. Mr Martian

    SDK Question Help Building ShuttleA

    Thanks Blake for the response. I actually set the output directory to a subfolder withon Orbiter's Modules directory. I did remove the original ShuttleA.dll just to check but nothing.
  12. Mr Martian

    SDK Question Help Building ShuttleA

    Hi all, I am trying to build the ShuttleA provided in the Orbiter SDK sampels. The solution is building without errors, but I am not getting any .dll generated, instead only a .exp and .lib. Would anyone know what I might be doing wrong? I have actually never attempted to build anything in the...
  13. Mr Martian

    OHM ISV Pegasus V2.0

    Hi Submariner, thanks fo rthe feedback! Unfortunately I made this so long ago and I don't have any documentation for it other than what was provided. I know the Ares lander is difficult to fly, but I rember sucessfully landing and taking off. My only advice would be to make sure you are...
  14. Mr Martian

    C++ Question Advice for Calculating Vessel's Temperature?

    I think I'm going to have to ask for some advice again... As I previously mentioned, I want to now calculate the temperature affect from the ambient atmosphere. After this, I will then try to calculate for dynamic pressure/friction heating. I figure a good place to start would be to get the...
  15. Mr Martian

    C++ Question Advice for Calculating Vessel's Temperature?

    Thank you all so much for all the info! @n72.75 thank you for the clarification... I had completely overlooked masso_O And thank you for the info on stiff equations. I have encountered this before but I was not aware there was a name for this. I have something which works better now, but still...
  16. Mr Martian

    C++ Question Advice for Calculating Vessel's Temperature?

    Hi All, I have been stuck on something for a few weeks now, and I am just going round in circles. My goal is to calculate a temperature reading based on some defined parameters (like surface area, emmisivity, etc.) Right now I am not getting into any aerodynamics or atmospheric thermodynamics...
  17. Mr Martian

    Problem Can't land DG on bases situated on "small" moons

    Hi Marcin, From memory it is quite fiddly, but everything I needed I found in this thread: https://orbiter-forum.com/threads/orbiter-texture-tree-tools-ot3.34136/ Hope it helps!
  18. Mr Martian

    SDK Question Advice for Calculating if Vessel is in Sunlight

    Hi All, Hopefully a quick question here: I have a function which returns true if a vessel is currently in sunlight.... sort of... Essentially I am calculating if the local reference body is obscuring the sun, this is simple enough. However the issue arises if my vessel is say orbiting one of...
  19. Mr Martian

    C++ Question Need help returning local direction's angle to sun

    Thank you so much Martins! That is perfect, works exactly how I need it to now. I think I need to familiarize myself with the math functions more... I often find myself neglecting to use them... Thanks again!
  20. Mr Martian

    C++ Question Need help returning local direction's angle to sun

    Thanks for the reply! From what I can see in NASSP's code it doesn't really work out for what I am trying. As for your suggestion, I think that is straight-forward enough, but one thing I am really having diofficulty with is creating a rotation matrix for my defined direction vecotr in the...
Back
Top