• The previously planned maintenance window for 2022-05-19 has been cancelled due to an abrupt change in availability. The maintenance will be rescheduled soon.

Recent content by stevcast

  1. stevcast

    OHM Babylon 5 EAS Polaris Class Triton

    Thanks for those kind words. The ship that you mentioned is, unfortunately one of a few ships that has a "script out of bounds" error that shows up in anim8or. I have tried to resolve this issue with several ships that have the same problem, but as of yet, I haven't been able to resolve this...
  2. stevcast

    OHM Babylon 5 Narn Gorith Fighter

    If anyone would like to comment on why the Babylon Station was so successful, I would appreciate the input. :thumbup:
  3. stevcast

    OHM Babylon 5 Vree Xorr Saucer

    Thanks Luke. I had some very good people working on it.
  4. stevcast

    OHM Babylon 5 Station

    I wish I knew...it sure has taken me by surprise!
  5. stevcast

    General Question help with animation

    Thanks Guys!! I'll give this a try.
  6. stevcast

    General Question help with animation

    I am currently working on a ship, using Spacecraft3, and I want to animate a gun turret to rotate 85 degrees to the right, then rotate 85 degrees to the left and to continuously perform this operation without having to press the button. The other turrets rotate 360 degrees on a continuous basis...
  7. stevcast

    OHM Babylon 5 Omega Class Destroyer - Agamemnon

    Luke, I checked the Jupiter Station mesh, and unfortunately, it didn't work in anim8or. I am going to try 3ds2msh, but this is the problem...sometimes the meshes work, and sometimes they don't. I am currently working on another project, but I will try to get the Jupiter station working...
  8. stevcast

    OHM Babylon 5 Omega Class Destroyer - Agamemnon

    Exactly. Give a chimp a stick, and eventually it will learn to beat the ever living tar right out of you, give humans your advanced technology and...?? :lol: stevcast :thumbup:
  9. stevcast

    OHM Babylon 5 Ipsha Battle Sphere

    Thank you Kendo for your kind support. I thought that they turned out pretty good if I don't say so myself :lol:. stevcast
  10. stevcast

    General Question Changing the texture of Reverse Thrusters

    I just got it figured out. Thanks Donamy. stevcast:thumbup:
  11. stevcast

    General Question Changing the texture of Reverse Thrusters

    I am currently working on a project, and I want to change the color of the reverse thrusters. What texture is used for the reverse thrusters, and what command text would I put into the configuration file to allow me to change it. I know that the main thrusters are: [TEXTURE_LIST]...
  12. stevcast

    OHM Babylon 5 Thunderbolt

    I have always invited constructive criticism. It is the only way to improve upon what I am doing. However, cyber-anonymity has a very peculiar way of turning cowards brave, and relatively intelligent, caring individuals into bullies. I can assure you, that if this were the "real world", and...
  13. stevcast

    OHM Babylon 5 Thunderbolt

    Luke, doesn't matter because I think I know who it is. It is a actually comical to think I would get upset over something like that :lol:. Just goes to show, there are small people in cyberspace, just like in the real world. What is real interesting is when the real world invades the cyber...
  14. stevcast

    OHM Babylon 5 EA Kneale Class Heavy Transport

    Now why didn't I know that! :lol: Thanks Kendo!!! I will go back to the drawing board and try to get these meshes working. I searched the internet for days trying to find a solution to this problem, and a "corrupted mesh" was all I could come up with. Just when I get one thing figured out...
  15. stevcast

    OHM Babylon 5 EA Kneale Class Heavy Transport

    Luke, I am trying to get the meshes to work in anim8or. For some reason, I am getting "out of bounds script errors" on several ships, including a couple that you had requested. I am trying to find a solution, but all the information I can find indicates problems in the mesh itself, which would...
Top