Well, from what I can imagine, setting EqI will not help you in this situation. I think that two objects orbiting Earth with the same equatorial inclination can have huge relative inclination (due to different longitude of ascending node). In fact, entering the same orbit as the target has...
Ok, miss that. Btw, I suggest that altitudes for LOD change should be slightly modified (L8 textures look quite ugly if the camera is just above the level when terrain is applied). Here's a compare to original Orbiter visualizer(beta) where L10 lod is applied much higher.
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