Progress on the 1st stage is going well, rocket is almost done. I redid the engines also and added lots of details to it.
I also started on upgrading the textures of the ICPS and Orion capsule of @francisdrake to match the latest pictures. I hope he's ok with this.
Which got me into a whole...
Absolutely agree on their redemption, it was a passion project for the devs and I think they got caught in the web of the big boss boys to release it early. However my personal preference would have liked to see the investment of all these dev hours into the exploration side of things...
I'm running in to an issue with the particle streams which are defined in the config of the multistage 2015 rocket. Even when I define the particle stream as diffuse, it shows Emissive in sim.
[PARTICLESTREAM_12]
Name=SRB_exhaust_2
Srcsize=5.000
Srcrate=50.000
V0=300.000
Srcspread=0.000...
Currently texturing the tank from real pictures. Lord, this is some tedious work. :) Will try normal / bump mapping next. But my modeling skills are a bit rusty after 6 years. Forgot how to use the mesh wizard, got a ton of errors. Finally got it all loaded in the sim.
Since the SLS is stacked and out the FAB and we can see how it really looks, I'm currently revisiting the 3D model to make it more detailed and according the pictures I have.
Just my 2 cents which would improve my experiences from a user perspective: Better camera controls and modes. The camera in all the different modes doesn't behave like expect it to, or what is standard in other games/ sims. For launches, a free cam would be great. For following spacecraft...
This is great news, and I'm sure all the talented people here will usher Orbiter into a new age because of this. Can't wait to see the progress in a couple years.
Thanks to Martin for everything he has done.
Hi Fred,
Amazing addon! I've been working a little with it and works great! :cheers:
I have a question, I notice that when I rotate a vessel the direction of light on the object is wrong.
I noticed it too when I docked two vessels together in the scenario and loaded it in game. I'm not sure...
Sounds like me forgetting to invert the Y axis in a shooter which results in me running into walls while looking at the stars, but this guy somehow adapted and shot the whole lobby to shame.
Pretty impressive to bring her back in one piece.
Hi peeps,
I've a question regarding autonomous vehicles in orbiter. I was wondering if there are any addons that have vehicles that are completely automated from where I could get some inspiration.
I'm thinking about creating maintenance drones for a project (starship) that I'm currently...
Hi guys,
It seems I went missing for quite some time. Haha. Quite busy at other fronts right now.
You have my permission to use the meshes and textures, cubesats and stuff. I don't have the time at the moment to continue development.
But I would like the credits where credits are due and it...
Wanted to share this surreal viewpoint of the two boosters landing with the dual sonic booms. What an amazing day peeps.
abdul on Twitter: "Live footage of the #FalconHeavy landing from a friend at SpaceX… "