Recent content by francisdrake

  1. francisdrake

    Vessel Commerical LEO destinations and other space stations

    It looks better every day! Just one request: Could you make a screenshot on the sunny side of the orbit? ☀️
  2. francisdrake

    OHM New MFD Maps - Inner Planets

    That is better than expected! Thank you for your effort! I just tried Europa in HiRes. It definitely helps to find the way around. Will try the other moons also. I use the map to locate potentially interesting landing sites on the surface.
  3. francisdrake

    Orbiter Screenshot Thread

    A Minor Globe spaceship approaching Mars.
  4. francisdrake

    Question Mesh making with Anim8or

    Not knowing the script, I guess the sequence how the objects are selected determines the cutting order. Usually the parent object would go first, then comes the operand (here: the blue mesh). This way the operand modifies the parent object.
  5. francisdrake

    OHM New MFD Maps - Inner Planets

    In case you are looking for more work of your VecMapper: ;) Could you create maps of Jupiters Gallilean moons? I found a Europa map on the Eso site. It has good contrasts, so it may be usable to trace surface feature lines.
  6. francisdrake

    Vessel Commerical LEO destinations and other space stations

    Google found a thread on Animator mesh smoothing here. I think the best way is this: It seems that Animators' smoothing options are somehow limited, but you could try the procedure above.
  7. francisdrake

    Vessel Commerical LEO destinations and other space stations

    What modelling program do you use? Do you cut the windows using a boolean operation? That is: Operand A (here: the shell) - operand B (a box) = Shell with a hole cut. In my experience, cutting an opening always triggers some creasing of the faces which are cut. In my modelling program (Gmax)...
  8. francisdrake

    OHM New MFD Maps - Inner Planets

    Thanks for the new maps! This time I tried the low-res versions first. I think they are fully sufficient on a global scale. When zooming in, the simplification of some coastlines or feature lines become visible, but they are still sufficient to find my way around.
  9. francisdrake

    Project MoonBaseAlpha for 2016

    Looks cozy! :) Maybe you could darken the ambient and specular colors, as the texture brings some 'brightness' with it. Also: Is this one texture over the whole chair? You could texture each element individually (backrest, seating, footrest) to get a finer grain of the texture.
  10. francisdrake

    Project MoonBaseAlpha for 2016

    For the chair you could try the dark grey fabric, or dark grey leather texture from above. They are from the Freepik website.
  11. francisdrake

    Resolved Mars hi-res textures link not working..request zip files

    I tried it and could reach the Orbiter-Textures page, but when clicking on the Links to download the Textures Tree, etc. I also got the message this site cannot be reached. On short term I suggest to wait until after the weekend. Maybe they are doing some server maintenance, or so.
  12. francisdrake

    OHM Mars and Moons Map for MFD

    On the framerate: I run a notebook with an AMD Ryzen 7 with onboard Radeon Graphics. Framerate (Vsync off) is 170 to 200 fps. Looks like I have to be more precise on the framerate: When the MFD is zoomed in by 2 notches: No drop.. When fully zoomed out to the whole planet map, there is indeed a...
  13. francisdrake

    OHM Mars and Moons Map for MFD

    Excellent addon! Previously I had troubles to identify the Valles Marineris or the Tharsis volcanos on the map. Now I can fly to the most scenic spots using the map. Also, no negative impact on the frame rate. How did you do it? Did you use a finer height elevation resolution, or did you create...
  14. francisdrake

    Manned Dream Chaser

    The data on the new manned Dream Chaser are scarce, basically a few blurred renderings. I am thinking to make a manned version based on the Tenacity Dream Chaser, but will wait at least after the maiden flight of Tenacity, to see its flight profile and aerodynamics.
  15. francisdrake

    How can i help in developing orbiter?

    Before tackling the Orbiter core, it may be helpful to start making an addon. Walk before running. There are good documentation and examples in the "Orbitersdk" folder. This will help to get familiar with the Orbiter API and its objects, like vessels. Maybe pick a spaceship of your liking, make...
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