Collection of random Orbiter bugs because I was bored:
A funny Delta IV Heavy submarine (which not only works in water!):
Oh no, my rocket got banned from the solar system!:
Surface Crash + Lag =
Orbiter has secret super powers: It can slow down your ship withing a few milliseconds in the atmosphere, no matter how fast you were before entering the atmosphere. If you get below ca. 40 km altitude inside Earth's atmosphere, there is no way to escape Orbiter's super power in any way
(Note: The following view is looking down at the ocean, not up at the sky!):
Blaming a surface landing bug (which also occurs on land on some vessels) on normal water floating:
EDIT:
A few minutes ago, I encountered another bug: While being "quasi"-landed (touching planet's surface but having not zero speed), I pressed CTRL+S (quicksave) which caused a second-long lag because I had hundreds of other quicksaves and I got again banned from the solar system, but with (warning, huge numbers ahead!) 5,051,683,737,148,823,552 meters/s or 33,768,420.0551 AU/S or 533.963392339 lightyears/s. Because of
floating point imprecisions, the camera distance from the center of the vessel is 0, thus the view from inside the shuttle. I was unable to open the MFDs (even in cockpit view!), but I luckily was able to open an external MFD to see what's going on. A scenario file is attached ("shuttle banned from solar system.scn") for those of you who want to experience this bug. Simply copy it in your Orbiter\Scenarios directory and load it from the Orbiter scenario list.