Project Buck Rogers Thunder Fighter

misha.physics

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Will it be based on the Vessel Builder module or its own *.dll module?
 

Buck Rogers

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Vessel Builder
thankfully I don't think I need a .dll for this one

This is the version without VC (VC is at about 30% completion, but stormy seas ahead, it might be a while before I have it finished)
So if anyone wants to take it for a spin...

Requires Vesselbuilder

shft+G = lower gear
ctrl+shft+G = raise gear

shft+K = open canopy
ctrl+shft+K = close canopy

alt+B = beacons
 

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  • Buck RogersOrb2016.zip
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Luke Reichelt

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Actually, someone has already released a Thunder fighter add-on, although I'm not sure how well it will function in the current version of Orbiter. (Then again, I use Orbiter 2010.)
 

Buck Rogers

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Bummer:(
do so dislike reinventing the wheel! Must be something seriously up with my search fu:confused:
But there's something nice about doing something completely from scratch, and this is for 2016(+) and will have more features.

Progress is slow, but a little update:
I've decided to go Orbiter user extra friendly, after analysing/researching cockpits I came to the conclusion that you can't have enough, and big enough, MFDs
0448.jpg
and there's the back seat...
 

Buck Rogers

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HUD, MFDs fully functional, I don't think I can implement the other instruments as easily as I thought in VB so they'll remain cosmetic for now, the manual overide works though;)
And now mostly texturing
0451.jpg
 
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