Thanks to everyone for your feedback!
@Luke Reichelt: Nice to hear from you, great news! Looking forward to your updates, got some cool scifi stuff lined up too...
@barrygolden: Soon after starting a "small" project one thinks it would be nice to launch and land it too, love flying a mission all the way through from beginning to end. Hope we get there some day!
@gattispilot: I did search, my bad (been out of the loop too long?), I did so want to avoid re-inventing the wheel; really do feel that colaberation is the way to go, not that I'm not in awe of the incredible, complicated projects some manage to do solo! Hats off! I wish I could, with limmited time it's better to concentrate on my strengths; 3d, textures, configs, do have minimal coding experience, I can follow whats going on, but writing, debugging is lets say not time efficient.
I'd rather have one good mod than several mediocre ones, and I'm not looking for fame or fortune, just good Orbiter fun!
So defineately lets work together.
It's fully functional at the moment with general vehicle and vesselbuilder, has some negetives but is modular like the design so you can use the wheels for anything, just adding extra fx, and wanted to sort out the cockpit.
Where do I find your SEV? I can take a look and see what fits together best?
I've been watching your progress with UACS etc... and am hoping this will set a new president for addons in Orb2016 (and thanks also to the developers working on these projects).
I've also imported the Z2 NASA spacesuit and was waiting to see the results of your work before progressing. It would be so nice to have breathable areas etc.(again)!
There are also some MFD's with similar functionality? that I wanted to checkout?
I'll check the Flex, at the moment I have the dust assigned to a key
I was planning 3 versions: clean- no dust, mars, moon dust, with skins assigned to a key
I was thinking the space version is a different craft, modular, same body, no chassis,+ arms, propulsion, etc.
Trucking: