# QuestionTime length of simulation step?

#### dmurley

##### New member
Is a simulation frame one second in length, or a shorter time period? Perhaps it can be configured? If so, how?

#### jedidia

##### shoemaker without legs
Wouldn't be much fun if it was one second long... :shifty:

By default, the length of a sim step is dynamically bound to the framerate, which keeps the simulation real-time (and also means the simulation is more accurate the more fps you have).

For debugging purposes, you can configure a fixed timestep between frames somewhere in the launcher options, but this really is just for debugging. Since I don't think there's a fixed framerate option, this will usually result in diverging passage of time between the simulation and the experiencing user.