Update Solar modules ITS from ISS

Mustard

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After long months of work, it's released :)
Thks to BrianJ and RussH for the coding

Very important, read manual because the assembly is not standard.


http://orbiter.mustard-fr.com/

finali10.jpg


p5a10.jpg


p5b10.jpg


celest29.jpg

This Space station not included

temp314.jpg
 
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the.punk

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YEEAAHH.Just downloading...
:cheers::speakcool::cheers:
Thank you mustard.
 

xmariox

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Very very nice, but modules are much bigger in real word
 

Poscik

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AWESOME WORK!!!!
Thanks for all, who was working on it! Great!
 

Orbinaut Pete

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I just downloaded these.

AWESOME!!!
FANTASTIC!!!
EXCELLENT!!!

Thanks guys for making this awesome addon.

The sun tracking is awesome. The models are awesome.
The whole thing is awesome.

I just can't wait to get this thing working alongside the ISSU project:):):)

Awesome:speakcool:


-----Post Added-----


This really shows what pro's can do when they take their time & work together.

@ Mustard:
I'd really like to use some of the features from this addon in the ISSU project, such as the keyboard-operated attachment system. This could be useful for attaching the S0, S1 & P1 Truss also. If the Zenith of Destiny had an attachment point for the S0, this could be attached to Destiny, instead of unrealistic docking.
 

Mustard

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@ Mustard:
I'd really like to use some of the features from this addon in the ISSU project, such as the keyboard-operated attachment system. This could be useful for attaching the S0, S1 & P1 Truss also. If the Zenith of Destiny had an attachment point for the S0, this could be attached to Destiny, instead of unrealistic docking.

The attach code was realised by BrianJ. But if the coders of the ISSU project can do that so it's possible. In more the code is free and avalaible in this addon.
 

Orbinaut Pete

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OK, if BrianJ's source code is available I'm sure something will be possible;)
 

McWgogs

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Hell yeah! :)
Excellent work, and wow, that was a lot of work.
Thanks everyone involved.

My little space station is thus completed:

stapepationec8.jpg
 

Fireproof

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fixed it
hey mustard where did you get the P1/S1 Truss segments at?
 

Yoda

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Excellent job guys !

I've slapped a thruster on the P3P4 and it's on it's way to my moon orbiting station for power support !

Great job !
 

Tachyon

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but modules are much bigger in real world

awh Mustard .. don't worry bout it. I think xmariox has module envy. :rofl:

Can't wait to take a look at the finished product - downloading now.
 

DaveS

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The size is good (modules and panels) , i used the dimensions from Nasa. Perhaps my module is lightly smaller but it's very closed of the real dimension.
What xmariox means is that it's too small compared to the orbiter payload bay. The shuttle mesh is unfortunately overscaled a bit so real dimensions won't cut it in order for the mesh to be resting in the orbiter payload bay in the correct manner. The grey metallic cylinders that potrudes from the main body sides of the trusses are called trunnion pins. They are supposed to be resting on the sides of the payload bay.

The grey metallic cylinder that potrudes from the bottom is called a keel pin and this one mates with the bottom of the payload bay.

Check out various photos of the trusses installed in the orbiter payload bays prior to payload bay door closure for flight.

Here's an example: P3/P4 ITS in OV-104 PLB prior to PLBD closure for FLT: http://www-pao.ksc.nasa.gov/kscpao/images/large/06pd1903.jpg

Notice how much space the trusses is taking up?
 

Whatu

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Even better than I imagined...
Merci beaucoup Mustard, BrianJ, RussH!
 

Orbinaut Pete

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I'd like to possibly update these arrays for the ISSU project. I think it may be better to release an updated version of these arrays with the ISSU package (if that's OK with you, Mustard)


The things I would like to possibly update for ISSU would be:

1) Re-size the arrays so the trunnion pins line up with payload retention latches in the SSU payload bay.

2) Include some of ISSU's standard parts (such as the PDGF, FRGF etc.) on these arrays, so some parts of these arrays could match & look the same as ISSU's parts.
 

Mustard

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thanks to all for your congrats: )
About the size, ok i see the problem:

temp111.jpg


In first, it's clear that the trunnion pins of P4 are too short, it's a mistake and i can change it now. So we can use the trunnion pins of P3 like reference with the side of bay.
the problem is that if i resize the module all the movement points (foils, arms, rotation, docking, attach) will change, and it's a very big work, particularily the 320 foils.
So i asked too BrianJ if it's possible to recalculate all. If it's a too hard and long work then no matter, but if it's possible to restart we will propose you a v1.1 with good size.
 

Orbinaut Pete

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If you just changed the mesh for the trunnion pin, would you still have to change al the code as well? Surely just changing the trunnion pin mesh would not interfere with all the other attachment points, animations etc?

Also: For which payload bay will you design the arrays? ISSU will use the new SSU, but I don't know the dimensions for that bay yet.

I'm also making a trunnion pin texture like the ones used on the real life arrays for the ISSU project. You can use if you want it. I'm also working on PDGF & FRGF textures, which again, you can use if you want;)
I can also do a few other texture upgrades if you like. I'll e-mail you soon with some of my stuff.
If you need anything else let me know.

-Pete
 

Orbinaut Pete

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Here's an example of 1 texture that could be upgraded:

attachment.php

attachment.php
 
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Mustard

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Here's an example of 1 texture that could be upgraded:

attachment.php

attachment.php

Good note pete. It's strange because at the beginning of the developpment it was good (your texture), http://www.orbiter-forum.com/showthread.php?t=1586, but it seems that this part changed after. Probably a mistake or bug of anim8or.
i will work on that ... thx


-----Post Added-----


ok, the problem with this texture is fixed. include in next release v1.1
I'm waiting the response of Brian about the resizing
 
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