Roadmap proposal - Orbiter development

Ajaja

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I'd like to see CELBODY API extensions for rotation (to be able to implement IAU / ITRF frames) and for gravity fields (to implement EGM96, GRGM900C, etc.)
 
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n72.75

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I'd like to see CELBODY API extensions for rotation (to be able to implement IAU / ITRF frames) and for gravity fields (to implement EGM96, GRGM900C, etc.)
I'm currently working on integrating my tesseral perturbation model into a pull-requestable state.
 

jameswebb

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ok ill be that guy! dump the d3d9 in favor of more up to date tech to take advantage of modern graphics cards! good modding tools not all of us are coders so everybody can get their hands dirty if they so choose! Collisions on the meshes. Good shaders that support transparent glass, reflectivity, light scattering all the eyecandy stuff. And of course the most popular topic of the decade, multiplayer. i know just the guy for that 😉 i could go on but ill end it there
 
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