Hi All,
I am running Orbiter on an HP Spectre x360 with a 3840x2160 display. I have the latest D3D9 Client installed, and when I was using the orbiter_ng program, it USED to look like the second image, however, I played about once with the screen resolution, and cannot seem to revert to the original look (and better frame rate) of before, when I go back to the 3840x2160 resolution. Now, my orbiter_ng program looks like the first image, with tiny menu bars and tiny calendar and information boxes in the corners. Similarly, the orbiter_ng launchpad application now looks a lot more high resolution/different than the standard orbiter launchpad application, as shown in the third image, even though they both have the same display settings. When I first installed the program, they looked the same.
I have tried deleting the program completely and reinstalling everything, but to no avail! I was wondering if anyone knew of this issue or had a fix for it? I would be very grateful!
Thanks,
Will
I am running Orbiter on an HP Spectre x360 with a 3840x2160 display. I have the latest D3D9 Client installed, and when I was using the orbiter_ng program, it USED to look like the second image, however, I played about once with the screen resolution, and cannot seem to revert to the original look (and better frame rate) of before, when I go back to the 3840x2160 resolution. Now, my orbiter_ng program looks like the first image, with tiny menu bars and tiny calendar and information boxes in the corners. Similarly, the orbiter_ng launchpad application now looks a lot more high resolution/different than the standard orbiter launchpad application, as shown in the third image, even though they both have the same display settings. When I first installed the program, they looked the same.
I have tried deleting the program completely and reinstalling everything, but to no avail! I was wondering if anyone knew of this issue or had a fix for it? I would be very grateful!
Thanks,
Will