@asbjos : I'd like to use it for the Proton launcher I'm developping (and then in other projects).
I know how to do it through .dll coding, but this can lead to some conflicts.
I'm working on "inline" launchers, with multiple stages docked together and strapon boosters for some of them.
Parking Brake in its current state works "too well" : it grounds all my rockets stages and bypasses the scenario docking information (overrides the DOCKINFO parameter). So my rocket stages dock but then are immediatly grounded by Parking Brake. As soon as I apply thrust, they all get back to their "normal" postion.
So what I need is a parameter in the scenario file that would disable parking brake for that vessel. Do you think it can be done ? That would help a lot. I'm sure a lot of people will use this great plugin and I want to make my stuff compatible with it.
Yes I'll send you an alpha later today.
Do you have a link to such a vessel? But with a only-park-if-fuel-not-full rule, I assume that also this would be "fixed".Noticed one thing with SC4 vessels:
If lift-off and landing points are defined, ParkingBrake seems to only consider landing points. Lift-off are ignored.
I guess this might also affect non sc4 vessels that do similar changes.
Tested more and indeed it doesn't seem to be a parking break problem.
It's an Orbiter bug....
For the sake of discussion try:
Vinka's spacecraft » Vertical Take Off - Horizontal Landing
On KSC it works (vertical DG). Move to Brighton Beach using scenario editor, it works (vertical DG).
Move to Edwards or Kourou (bases with updated terrain) and the DG becomes horizontal...