Orbiter Screenshot Thread

Matias Saibene

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Testing Orbiter natively on Linux:

In TWM (older than CDE).
Screenshot_20220517_003621.jpg

Screenshot_20220517_005329.jpg

Screenshot_20220517_005538.jpg

In VLEO (Very Low Earth Orbit) for the first time in Linux natively.
Screenshot_20220517_005930.jpg

I didn't know about the new DeltaGlider radiator animation.
Screenshot_20220517_011316.jpg

Cuz, why not?
Screenshot_20220517_012911.jpg

This is all for testing ship animations in Orbiter under Linux. Thanks to @Gondos for porting Orbiter to UNIX-likes and to @martins for releasing the source code for this great simulator.

:cheers: :hailprobe:
 

jedidia

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How do you deal with all the win-api UI code in there? Do you have to rewrite all that, or are there some wrapper libs around?
 

Gondos

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How do you deal with all the win-api UI code in there? Do you have to rewrite all that, or are there some wrapper libs around?
It needs a complete rewrite :\
The point of this branch is to see what can be done with Dear ImGui but I think it's enough for most purposes.
Here I gave a try at the playback editor and the XR5 payload editor, you can do some nice stuff (and I really suck at UI...) :Capture d’écran du 2022-05-17 11-24-12.pngCapture d’écran du 2022-05-17 11-24-25.png :
Capture d’écran du 2022-05-17 11-22-43.png
Also it supports "multi-viewports" allowing to drag windows outside the main one :
Capture d’écran du 2022-05-17 11-32-11.png
 

Gondos

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Attack of The Black Goo^^
Capture d’écran du 2022-05-17 18-16-33.png
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Capture d’écran du 2022-05-17 18-42-43.png
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Man, we're still a way off...
Real noob with NASSP, is the escape tower supposed to jettison by itself? Same thing with second stage separation, nothing happens when first stage runs out of fuel...
 

n72.75

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Thymo

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gamer19

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orbiter-2022-04-06-23-50-54-121.jpg


orbiter-2022-04-07-00-04-47-611.jpg
 
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