1987VCRProductions
Well-known member
Or: How I Learned to Stop Worrying and Love the Balloon Tank.
Hey everybody, some of you probably already know, but over the past month I've been working on completely overhauling the Old-Atlas-Series add on for Orbiter 2016. This includes rotating and rescaling meshes, and painstakingly redoing the multistage config files and getting the launch physics as close as I possibly can to what they were in reality. This goes a step further than simply repackaging the old add on to work with spacecraft4 and multistage2015, it is the equivalent of giving an elderly add on heart surgery and a new lease on life.
Yes, I know I'm supposed to be working on making a Multistage2015 release of Saturn rockets for Orbiter 2016...and finishing the Apollo 14 Soundpack for AMSO (it'll happen eventually I swear), but this has captured all of my passion and energy as of late.
The stage and a half design is tricky to code for, as multistage treats the booster stage like a solid rocket booster with its own fuel tanks, rather than a set of engines that feed off of the Atlas main stage. By painstakingly doing fuel loading tests using dummy spacecraft4 vessels and BurnTimeMFD, all of the stages of the launch vehicles (including the upper stages) now respect the published specific impulse for each propulsion system. The physics are as accurate as I can possibly make them, which I am actually very proud of.
So far all the multistage config files are complete. The config files include Mach effects, LOX venting, accurate physics, and flame bucket effects. I've taken the Atlas launch complex included in the old add on (I believe it was a Kev Shanow pad) and completely built out the Atlas launch complexes at Cape Canaveral. I've also included Launch Complex 36 A and B as a static mesh which will overwrite your default Canaveral config file. I also simulated Vandenburg AFB launches since some of the iterations of the Atlas Agena made their maiden flights there.
For those of you who have downloaded the new Project Mercury add on by asbjos, I have also included config files and scenarios for using the Project Mercury Atlas mesh for missions using an Agena upper stage. Asbjos' Project Mercury add on will be required for these scenarios to work.


Further updates and screenshots will be shared here.
Hey everybody, some of you probably already know, but over the past month I've been working on completely overhauling the Old-Atlas-Series add on for Orbiter 2016. This includes rotating and rescaling meshes, and painstakingly redoing the multistage config files and getting the launch physics as close as I possibly can to what they were in reality. This goes a step further than simply repackaging the old add on to work with spacecraft4 and multistage2015, it is the equivalent of giving an elderly add on heart surgery and a new lease on life.
Yes, I know I'm supposed to be working on making a Multistage2015 release of Saturn rockets for Orbiter 2016...and finishing the Apollo 14 Soundpack for AMSO (it'll happen eventually I swear), but this has captured all of my passion and energy as of late.
The stage and a half design is tricky to code for, as multistage treats the booster stage like a solid rocket booster with its own fuel tanks, rather than a set of engines that feed off of the Atlas main stage. By painstakingly doing fuel loading tests using dummy spacecraft4 vessels and BurnTimeMFD, all of the stages of the launch vehicles (including the upper stages) now respect the published specific impulse for each propulsion system. The physics are as accurate as I can possibly make them, which I am actually very proud of.
So far all the multistage config files are complete. The config files include Mach effects, LOX venting, accurate physics, and flame bucket effects. I've taken the Atlas launch complex included in the old add on (I believe it was a Kev Shanow pad) and completely built out the Atlas launch complexes at Cape Canaveral. I've also included Launch Complex 36 A and B as a static mesh which will overwrite your default Canaveral config file. I also simulated Vandenburg AFB launches since some of the iterations of the Atlas Agena made their maiden flights there.
For those of you who have downloaded the new Project Mercury add on by asbjos, I have also included config files and scenarios for using the Project Mercury Atlas mesh for missions using an Agena upper stage. Asbjos' Project Mercury add on will be required for these scenarios to work.


Further updates and screenshots will be shared here.